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acid drop give small dropdash on land
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1 changed files with 7 additions and 0 deletions
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@ -10006,6 +10006,13 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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if (onground && player->transfer)
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{
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if (player->fastfall) // If you elected to supertransfer, you get a small dropdash boost on land
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{
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S_StartSound(player->mo, sfx_s23c);
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player->dropdashboost = 50;
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K_SpawnDashDustRelease(player);
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}
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player->fastfall = 0;
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player->transfer = 0;
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player->pflags2 &= ~PF2_SUPERTRANSFERVFX;
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