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Don't use Easy slope assist in tutorials
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1 changed files with 2 additions and 1 deletions
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@ -1173,7 +1173,8 @@ void P_ButteredSlope(mobj_t *mo)
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// Easy / Battle: SUPER NERF slope climbs, so that they're usually possible without resources.
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// (New players suck at budgeting, and may not remember they have spindash / rings at all!)
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if (gamespeed == KARTSPEED_EASY)
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// Special exception for Tutorial because we're trying to teach slope mechanics there.
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if (gamespeed == KARTSPEED_EASY && gametype != GT_TUTORIAL)
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{
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// Same as above, but use facing angle:
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angle_t easyangle = mo->angle - mo->standingslope->xydirection;
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