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G_SetGameModified: silent parameter is now unused, please void for ERRORMODE
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@ -655,6 +655,8 @@ static void G_UpdateRecordReplays(void)
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// for consistency among messages: this marks the game as modified.
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void G_SetGameModified(boolean silent, boolean major)
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{
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(void)silent;
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if ((majormods && modifiedgame) || !mainwads || (refreshdirmenu & REFRESHDIR_GAMEDATA)) // new gamedata amnesty?
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return;
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