Merge branch 'flamescale' into 'master'

Scale flame shield to player when ticking

Closes #1522

See merge request kart-krew-dev/ring-racers-internal!2587
This commit is contained in:
AJ Martinez 2025-05-28 04:11:03 +00:00
commit 1de1fec92e
2 changed files with 2 additions and 0 deletions

View file

@ -60,6 +60,7 @@ struct Visual : Mobj
}
move_origin(shield()->pos());
scale(5 * shield()->follow()->scale() / 4);
renderflags = (renderflags & ~RF_DONTDRAW) |
(shield()->state()->num() == S_INVISIBLE ? 0 : RF_DONTDRAW);

View file

@ -55,6 +55,7 @@ struct Visual : Mobj
}
move_origin(shield()->pos());
scale(5 * shield()->follow()->scale() / 4);
dispoffset = state()->num() == S_THNB1 ? -1 : 1;
return true;