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Merge branch 'flamescale' into 'master'
Scale flame shield to player when ticking Closes #1522 See merge request kart-krew-dev/ring-racers-internal!2587
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1de1fec92e
2 changed files with 2 additions and 0 deletions
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@ -60,6 +60,7 @@ struct Visual : Mobj
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}
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move_origin(shield()->pos());
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scale(5 * shield()->follow()->scale() / 4);
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renderflags = (renderflags & ~RF_DONTDRAW) |
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(shield()->state()->num() == S_INVISIBLE ? 0 : RF_DONTDRAW);
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@ -55,6 +55,7 @@ struct Visual : Mobj
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}
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move_origin(shield()->pos());
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scale(5 * shield()->follow()->scale() / 4);
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dispoffset = state()->num() == S_THNB1 ? -1 : 1;
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return true;
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