diff --git a/src/k_kart.h b/src/k_kart.h index 914280fe5..89f7fd13f 100644 --- a/src/k_kart.h +++ b/src/k_kart.h @@ -45,9 +45,9 @@ Make sure this matches the actual number of states #define PUNISHWINDOW (7*TICRATE/10) #define BAIL_MAXCHARGE (84) // tics to bail when in painstate nad in air, on ground is half, if you touch this, also update Obj_BailChargeThink synced animation logic -#define BAIL_DROP (FRACUNIT/2) -#define BAIL_BOOST (40*FRACUNIT/100) -#define BAIL_DROPFREQUENCY (1) +#define BAIL_DROP (2*FRACUNIT/3) +#define BAIL_BOOST (80*FRACUNIT/100) +#define BAIL_DROPFREQUENCY (2) #define BAILSTUN (TICRATE*10) #define MAXCOMBOTHRUST (mapobjectscale*20)