From 1fd1cee2e434904eb472f7c78a888adb741a57cf Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Tue, 26 Sep 2023 09:06:07 -0400 Subject: [PATCH] Remove fullbright from ball switch pad Allows brightmap to come through (although I can't get the brightmap to work) --- src/info.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/info.c b/src/info.c index 06c9b9ee5..c7f1b52e3 100644 --- a/src/info.c +++ b/src/info.c @@ -5422,8 +5422,8 @@ state_t states[NUMSTATES] = {SPR_SA2S, FF_SEMIBRIGHT|3, -1, {NULL}, 0, 0, S_NULL}, // S_BALLSWITCH_BALL {SPR_SA2S, FF_FULLBRIGHT|FF_ANIMATE|FF_GLOBALANIM|4, -1, {NULL}, 1, 1, S_NULL}, // S_BALLSWITCH_BALL_ACTIVE - {SPR_SA2S, FF_FLOORSPRITE|FF_SEMIBRIGHT, -1, {NULL}, 0, 0, S_NULL}, // S_BALLSWITCH_PAD - {SPR_SA2S, FF_FLOORSPRITE|FF_FULLBRIGHT|FF_ANIMATE|FF_GLOBALANIM|1, -1, {NULL}, 1, 1, S_NULL}, // S_BALLSWITCH_PAD_ACTIVE + {SPR_SA2S, FF_FLOORSPRITE, -1, {NULL}, 0, 0, S_NULL}, // S_BALLSWITCH_PAD + {SPR_SA2S, FF_FLOORSPRITE|FF_ANIMATE|FF_GLOBALANIM|1, -1, {NULL}, 1, 1, S_NULL}, // S_BALLSWITCH_PAD_ACTIVE }; mobjinfo_t mobjinfo[NUMMOBJTYPES] =