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https://github.com/KartKrewDev/RingRacers.git
synced 2026-01-22 14:37:42 +00:00
Challenges Menu: Cooler winged counters for Chao Keys and Completion Percentage
Moves rounds-to-key metyr back to being horizontal and under the counter again, but integrated into the wing
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parent
aca676a7b6
commit
20f47a69dd
1 changed files with 27 additions and 17 deletions
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@ -5907,30 +5907,28 @@ static void M_DrawChallengeKeys(INT32 tilex, INT32 tiley)
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offs = -offs;
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offs /= 2;
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fixed_t keyx = (3+offs)*FRACUNIT, keyy = 0;
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fixed_t keyx = (8+offs)*FRACUNIT, keyy = 0;
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// Button prompt
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K_drawButton(
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(21 + offs + 2) << FRACBITS,
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8 << FRACBITS,
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24 << FRACBITS,
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16 << FRACBITS,
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0, kp_button_c[1],
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M_MenuExtraHeld(pid)
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);
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// Meter of rounds played that contribute to Chao Key generation
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// Metyr of rounds played that contribute to Chao Key generation
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{
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#define challengekeybarheight 27
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const INT32 keybarlen = 36, keybary = 28;
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offs = challengekeybarheight;
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offs = keybarlen;
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if (gamedata->chaokeys < GDMAX_CHAOKEYS)
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offs = ((gamedata->pendingkeyroundoffset * challengekeybarheight)/GDCONVERT_ROUNDSTOKEY);
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offs = ((gamedata->pendingkeyroundoffset * keybarlen)/GDCONVERT_ROUNDSTOKEY);
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if (offs > 0)
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V_DrawFill(1, 1 + (challengekeybarheight-offs), 2, offs, 0);
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if (offs < challengekeybarheight)
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V_DrawFadeFill(1, 1, 2, challengekeybarheight-offs, 0, 31, challengetransparentstrength);
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#undef challengekeybarheight
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V_DrawFill(1, keybary, offs, 1, 0);
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if (offs < keybarlen)
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V_DrawFadeFill(1+offs, keybary, keybarlen-offs, 1, 0, 31, challengetransparentstrength);
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}
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// Counter
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@ -5944,8 +5942,8 @@ static void M_DrawChallengeKeys(INT32 tilex, INT32 tiley)
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numbers[3] = ((gamedata->chaokeys / 1000) % 10);
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if (numbers[3] != 0)
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{
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V_DrawScaledPatch(textx - 1, texty, 0, kp_facenum[numbers[3]]);
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textx += 5;
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V_DrawScaledPatch(textx - 4, texty, 0, kp_facenum[numbers[3]]);
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textx += 2;
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}
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UINT8 i = 0;
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@ -6198,6 +6196,18 @@ challengedesc:
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}
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}
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// Wings
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{
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const INT32 endy = 18, endlen = 38;
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patch_t *endwing = W_CachePatchName("K_BOSB01", PU_CACHE);
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V_DrawFill(0, endy, endlen, 11, 24);
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V_DrawFixedPatch(endlen*FRACUNIT, endy*FRACUNIT, FRACUNIT, V_FLIP, endwing, NULL);
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V_DrawFill(BASEVIDWIDTH - endlen, endy, endlen, 11, 24);
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V_DrawFixedPatch((BASEVIDWIDTH - endlen)*FRACUNIT, endy*FRACUNIT, FRACUNIT, 0, endwing, NULL);
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}
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// Percentage
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{
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patch_t *medal = W_CachePatchName(
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@ -6230,14 +6240,14 @@ challengedesc:
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medalcolormap = R_GetTranslationColormap(TC_DEFAULT, M_GetCvPlayerColor(0), GTC_MENUCACHE);
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}
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V_DrawFixedPatch((BASEVIDWIDTH - 32)*FRACUNIT, 1*FRACUNIT, FRACUNIT, 0, medal, medalcolormap);
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V_DrawFixedPatch((BASEVIDWIDTH - 31)*FRACUNIT, 1*FRACUNIT, FRACUNIT, 0, medal, medalcolormap);
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V_ClearClipRect();
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medalchopy += challengesmenu.unlockcount[i];
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}
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INT32 textx = BASEVIDWIDTH - 24, texty = 20-challengesmenu.unlockcount[CMC_ANIM];
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INT32 textx = BASEVIDWIDTH - 21, texty = 20-challengesmenu.unlockcount[CMC_ANIM];
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UINT8 numbers[3];
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numbers[0] = ((challengesmenu.unlockcount[CMC_PERCENT] / 100) % 10);
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numbers[1] = ((challengesmenu.unlockcount[CMC_PERCENT] / 10) % 10);
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@ -6245,7 +6255,7 @@ challengedesc:
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patch_t *percent = W_CachePatchName("K_SPDML1", PU_CACHE);
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V_DrawScaledPatch(textx + 3, texty, 0, percent);
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V_DrawScaledPatch(textx + 2, texty, 0, percent);
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i = 3;
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while (i)
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