From 212ec92e52fc6c8838918040006ed37a61dea838 Mon Sep 17 00:00:00 2001 From: Antonio Martinez Date: Tue, 17 Jun 2025 01:35:55 -0400 Subject: [PATCH] That's not how this fucking works --- src/p_user.c | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index cea834a94..5859aa916 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -2326,11 +2326,6 @@ static void P_UpdatePlayerAngle(player_t *player) // But the "angle" field of this ticcmd stores your prediction error, // which we use to apply friction. Transfer it! player->botvars.predictionError = player->cmd.angle << TICCMD_REDUCE; - if (player->botvars.predictionError >= ANGLE_45) - { - // Also slow bots down if they're about to do a weird 90. - player->botvars.bumpslow = TICRATE/2; - } } else if ((!(player->cmd.flags & TICCMD_RECEIVED)) && (!!(player->oldcmd.flags && TICCMD_RECEIVED))) {