From 215446f42ad0ca44124db5048b7ae8cd56329e30 Mon Sep 17 00:00:00 2001 From: James R Date: Thu, 7 Mar 2024 00:37:41 -0800 Subject: [PATCH] Power-ups: fade out level music while voice clip is playing --- src/k_powerup.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/k_powerup.cpp b/src/k_powerup.cpp index 9e8203c12..90cec3f4e 100644 --- a/src/k_powerup.cpp +++ b/src/k_powerup.cpp @@ -63,6 +63,11 @@ void K_GivePowerUp(player_t* player, kartitems_t powerup, tic_t time) g_darkness.start = leveltime; g_darkness.end = leveltime + BATTLE_POWERUP_VFX_TIME + DARKNESS_FADE_TIME; + g_musicfade.start = leveltime; + g_musicfade.end = g_musicfade.start + 90; + g_musicfade.fade = 20; + g_musicfade.ticked = false; + switch (powerup) { case POWERUP_SMONITOR: