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	Block Lightsnake: unfuck build
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					 1 changed files with 1 additions and 1 deletions
				
			
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			@ -413,7 +413,7 @@ static void K_MovePlayerToRespawnPoint(player_t *player)
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		{
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			size_t nwp = K_NextRespawnWaypointIndex(player->respawn.wp);
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			if (nwp == SIZE_MAX || nextwaypoints[nwp]->mobj->movefactor) // movefactor: Block Lightsnake
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			if (nwp == SIZE_MAX || player->respawn.wp->nextwaypoints[nwp]->mobj->movefactor) // movefactor: Block Lightsnake
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			{
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				player->respawn.state = RESPAWNST_DROP;
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				return;
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