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Add k_objects.h
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src/k_objects.h
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src/k_objects.h
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/* object-specific code */
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#ifndef k_objects_H
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#define k_objects_H
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/* Hyudoro */
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void Obj_HyudoroDeploy(mobj_t *master);
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void Obj_HyudoroThink(mobj_t *actor);
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void Obj_HyudoroCenterThink(mobj_t *actor);
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void Obj_HyudoroCollide(mobj_t *special, mobj_t *toucher);
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#endif/*k_objects_H*/
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