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HUD: fix 1P Battle GOAL offset in Duel
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1 changed files with 5 additions and 1 deletions
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@ -2315,7 +2315,11 @@ void PositionFacesInfo::draw_1p()
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UINT32 skinflags;
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UINT32 skinflags;
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if (gametyperules & GTR_POINTLIMIT) // playing battle
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if (gametyperules & GTR_POINTLIMIT) // playing battle
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Y += (9*5) - 5; // <-- arbitrary calculation
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{
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Y += 40;
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if (ranklines < 3)
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Y -= 18;
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}
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else if (ranklines < 5)
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else if (ranklines < 5)
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Y += (9*ranklines);
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Y += (9*ranklines);
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else
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else
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