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K_UpdateTripwire: set Tripwire Blaster punt_ref to player
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@ -8057,6 +8057,9 @@ static void K_UpdateTripwire(player_t *player)
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P_SetTarget(&front->target, player->mo);
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P_SetTarget(&back->target, player->mo);
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P_SetTarget(&front->punt_ref, player->mo);
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P_SetTarget(&back->punt_ref, player->mo);
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front->dispoffset = 1;
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front->old_angle = back->old_angle = K_MomentumAngle(player->mo);
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back->dispoffset = -1;
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