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Air drag for bots on dash pads is not stronger
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1 changed files with 1 additions and 1 deletions
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@ -2115,7 +2115,7 @@ static void P_3dMovement(player_t *player)
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fixed_t newspeed;
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// Make rubberbanding bots slow down faster
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if (K_PlayerUsesBotMovement(player))
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if (K_PlayerUsesBotMovement(player) && player->dashpadcooldown == 0)
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{
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fixed_t rubberband = player->botvars.rubberband - FRACUNIT;
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