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	Update version.h
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		|  | @ -1,12 +1,12 @@ | |||
| #define SRB2VERSION "2.2.6"/* this must be the first line, for cmake !! */ | ||||
| #define SRB2VERSION "2.0"/* this must be the first line, for cmake !! */ | ||||
| 
 | ||||
| // The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ).
 | ||||
| // DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
 | ||||
| // "18" is the default mod ID for version 2.2
 | ||||
| #define MODID 18 | ||||
| // "17" is the default mod ID for SRB2Kart.
 | ||||
| #define MODID 17 | ||||
| 
 | ||||
| // The Modification Version, starting from 1. Do not follow your version string for this,
 | ||||
| // it's only for detection of the version the player is using so the MS can alert them of an update.
 | ||||
| // Only set it higher, not lower, obviously.
 | ||||
| // Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
 | ||||
| #define MODVERSION 47 | ||||
| // Note that we use this to help keep internal testing in check; this is why v2.0 is not version "2".
 | ||||
| #define MODVERSION 6 | ||||
|  |  | |||
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