From 249d563dd66019c41c96ce397c6b20e0958a307a Mon Sep 17 00:00:00 2001 From: Jaime Passos Date: Wed, 13 Nov 2019 12:57:22 -0300 Subject: [PATCH] make S_PLAY_NIGHTS_PULL use A_RollAngle --- src/info.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/info.c b/src/info.c index cf6380aab..4812e7e8a 100644 --- a/src/info.c +++ b/src/info.c @@ -822,7 +822,11 @@ state_t states[NUMSTATES] = {SPR_PLAY, SPR2_NSTD, 7, {NULL}, 0, 0, S_PLAY_NIGHTS_STAND}, // S_PLAY_NIGHTS_STAND {SPR_PLAY, SPR2_NFLT, 7, {NULL}, 0, 0, S_PLAY_NIGHTS_FLOAT}, // S_PLAY_NIGHTS_FLOAT {SPR_PLAY, SPR2_NSTN, 2, {NULL}, 0, 0, S_PLAY_NIGHTS_STUN}, // S_PLAY_NIGHTS_STUN +#ifndef ROTSPRITE {SPR_PLAY, SPR2_NPUL, 1, {NULL}, 0, 0, S_PLAY_NIGHTS_PULL}, // S_PLAY_NIGHTS_PULL +#else + {SPR_PLAY, SPR2_NPUL, 1, {A_RollAngle}, 30, 0, S_PLAY_NIGHTS_PULL}, // S_PLAY_NIGHTS_PULL +#endif {SPR_PLAY, SPR2_NATK, 1, {NULL}, 0, 0, S_PLAY_NIGHTS_ATTACK}, // S_PLAY_NIGHTS_ATTACK // NiGHTS Player, flying and drilling