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make sure to include fastcmp.h, whoops
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@ -11,6 +11,7 @@
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/// \brief polyobject library for Lua scripting
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#include "doomdef.h"
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#include "fastcmp.h"
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#include "p_local.h"
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#include "p_polyobj.h"
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#include "lua_script.h"
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