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Changed my mind, MODVERSION should definitely be 1
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@ -4,7 +4,7 @@
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// Only set it higher, not lower, obviously.
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// Note that we use this to help keep internal testing in check; this is why v2.0 is not version "2".
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#define MODVERSION 11
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#define MODVERSION 1
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// Define this as a prerelease version suffix
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// #define BETAVERSION "Alpha"
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