mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-04-27 04:21:47 +00:00
Fix compile warnings
This commit is contained in:
parent
a1633e9acf
commit
253775fc96
2 changed files with 4 additions and 4 deletions
|
|
@ -1097,7 +1097,7 @@ boolean P_PlayerCanDamage(player_t *player, mobj_t *thing)
|
||||||
if (player->pflags & PF_SPINNING)
|
if (player->pflags & PF_SPINNING)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (player->dashmode >= DASHMODE_THRESHOLD && player->charflags & (SF_DASHMODE|SF_MACHINE) == (SF_DASHMODE|SF_MACHINE))
|
if (player->dashmode >= DASHMODE_THRESHOLD && (player->charflags & (SF_DASHMODE|SF_MACHINE)) == (SF_DASHMODE|SF_MACHINE))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
// From the front.
|
// From the front.
|
||||||
|
|
@ -2477,7 +2477,7 @@ static void P_CheckBustableBlocks(player_t *player)
|
||||||
&& !(player->powers[pw_super])
|
&& !(player->powers[pw_super])
|
||||||
&& !(player->charability == CA_GLIDEANDCLIMB)
|
&& !(player->charability == CA_GLIDEANDCLIMB)
|
||||||
&& !(player->pflags & PF_BOUNCING)
|
&& !(player->pflags & PF_BOUNCING)
|
||||||
&& !((player->charflags & (SF_DASHMODE|SF_MACHINE) == (SF_DASHMODE|SF_MACHINE)) && (player->dashmode >= DASHMODE_THRESHOLD))
|
&& !(((player->charflags & (SF_DASHMODE|SF_MACHINE)) == (SF_DASHMODE|SF_MACHINE)) && (player->dashmode >= DASHMODE_THRESHOLD))
|
||||||
&& !((player->charability == CA_TWINSPIN) && (player->panim == PA_ABILITY))
|
&& !((player->charability == CA_TWINSPIN) && (player->panim == PA_ABILITY))
|
||||||
&& !(player->charability2 == CA2_MELEE && player->panim == PA_ABILITY2)
|
&& !(player->charability2 == CA2_MELEE && player->panim == PA_ABILITY2)
|
||||||
&& !(player->pflags & PF_DRILLING)
|
&& !(player->pflags & PF_DRILLING)
|
||||||
|
|
|
||||||
|
|
@ -755,7 +755,7 @@ static void R_DrawVisSprite(vissprite_t *vis)
|
||||||
dc_translation = R_GetTranslationColormap(TC_RAINBOW, vis->mobj->color, GTC_CACHE);
|
dc_translation = R_GetTranslationColormap(TC_RAINBOW, vis->mobj->color, GTC_CACHE);
|
||||||
else if (!(vis->cut & SC_PRECIP)
|
else if (!(vis->cut & SC_PRECIP)
|
||||||
&& vis->mobj->player && vis->mobj->player->dashmode >= DASHMODE_THRESHOLD
|
&& vis->mobj->player && vis->mobj->player->dashmode >= DASHMODE_THRESHOLD
|
||||||
&& vis->mobj->player->charflags & (SF_DASHMODE|SF_MACHINE) == (SF_DASHMODE|SF_MACHINE)
|
&& (vis->mobj->player->charflags & (SF_DASHMODE|SF_MACHINE)) == (SF_DASHMODE|SF_MACHINE)
|
||||||
&& ((leveltime/2) & 1))
|
&& ((leveltime/2) & 1))
|
||||||
{
|
{
|
||||||
dc_translation = R_GetTranslationColormap(TC_DASHMODE, 0, GTC_CACHE);
|
dc_translation = R_GetTranslationColormap(TC_DASHMODE, 0, GTC_CACHE);
|
||||||
|
|
@ -783,7 +783,7 @@ static void R_DrawVisSprite(vissprite_t *vis)
|
||||||
dc_translation = R_GetTranslationColormap(TC_RAINBOW, vis->mobj->color, GTC_CACHE);
|
dc_translation = R_GetTranslationColormap(TC_RAINBOW, vis->mobj->color, GTC_CACHE);
|
||||||
else if (!(vis->cut & SC_PRECIP)
|
else if (!(vis->cut & SC_PRECIP)
|
||||||
&& vis->mobj->player && vis->mobj->player->dashmode >= DASHMODE_THRESHOLD
|
&& vis->mobj->player && vis->mobj->player->dashmode >= DASHMODE_THRESHOLD
|
||||||
&& vis->mobj->player->charflags & (SF_DASHMODE|SF_MACHINE) == (SF_DASHMODE|SF_MACHINE)
|
&& (vis->mobj->player->charflags & (SF_DASHMODE|SF_MACHINE)) == (SF_DASHMODE|SF_MACHINE)
|
||||||
&& ((leveltime/2) & 1))
|
&& ((leveltime/2) & 1))
|
||||||
{
|
{
|
||||||
dc_translation = R_GetTranslationColormap(TC_DASHMODE, 0, GTC_CACHE);
|
dc_translation = R_GetTranslationColormap(TC_DASHMODE, 0, GTC_CACHE);
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue