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https://github.com/KartKrewDev/RingRacers.git
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Put it in more spots
Forgot the MT_ versions in a couple of spots. The actual MT_ in deh_tables now uses the actual sprite & not a placeholder
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bd09ab2bec
commit
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3 changed files with 9 additions and 2 deletions
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@ -1586,6 +1586,7 @@ const char *const STATE_LIST[] = { // array length left dynamic for sanity testi
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"S_AMPAURA",
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"S_AMPAURA",
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"S_AMPBURST",
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"S_AMPBURST",
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// Tripwire VFX on player for bumping it or passing it
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"S_TRIPWIREOK",
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"S_TRIPWIREOK",
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"S_TRIPWIRELOCKOUT",
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"S_TRIPWIRELOCKOUT",
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@ -3594,6 +3595,9 @@ const char *const MOBJTYPE_LIST[] = { // array length left dynamic for sanity t
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"MT_AMPAURA",
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"MT_AMPAURA",
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"MT_AMPBURST",
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"MT_AMPBURST",
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"MT_TRIPWIREOK",
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"MT_TRIPWIRELOCKOUT",
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"MT_GOTIT",
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"MT_GOTIT",
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"MT_CHARGEAURA",
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"MT_CHARGEAURA",
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@ -13975,7 +13975,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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{ // MT_TRIPWIREOK
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{ // MT_TRIPWIREOK
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-1, // doomednum
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-1, // doomednum
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S_CHARGEAURA, // spawnstate
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S_TRIPWIREOK, // spawnstate
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1000, // spawnhealth
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1000, // spawnhealth
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S_NULL, // seestate
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S_NULL, // seestate
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sfx_None, // seesound
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sfx_None, // seesound
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@ -14002,7 +14002,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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{ // MT_TRIPWIRELOCKOUT
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{ // MT_TRIPWIRELOCKOUT
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-1, // doomednum
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-1, // doomednum
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S_CHARGEAURA, // spawnstate
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S_TRIPWIRELOCKOUT,// spawnstate
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1000, // spawnhealth
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1000, // spawnhealth
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S_NULL, // seestate
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S_NULL, // seestate
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sfx_None, // seesound
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sfx_None, // seesound
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@ -4691,6 +4691,9 @@ typedef enum mobj_type
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MT_AMPAURA,
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MT_AMPAURA,
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MT_AMPBURST,
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MT_AMPBURST,
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MT_TRIPWIREOK,
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MT_TRIPWIRELOCKOUT,
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MT_GOTIT,
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MT_GOTIT,
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MT_CHARGEAURA,
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MT_CHARGEAURA,
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