Remove debug print

This commit is contained in:
Antonio Martinez 2025-08-22 21:34:49 -04:00
parent 6ac992e342
commit 273c81d484

View file

@ -5542,8 +5542,10 @@ static void HandlePacketFromPlayer(SINT8 node)
if (timegap < netbuffer->u.clientpak.wantdelay)
{
faketic += (netbuffer->u.clientpak.wantdelay - timegap);
/*
if (node != servernode || !netgame)
CONS_Printf("wanted %d with gap %d, +%d\n", netbuffer->u.clientpak.wantdelay, timegap, faketic - maketic);
*/
}
// And if we already have a ticcmd submitted for that time, it's weird packet pacing