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Don't spawn ring capsules in GTR_SPHERES gametypes
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1 changed files with 9 additions and 4 deletions
13
src/p_mobj.c
13
src/p_mobj.c
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@ -10729,12 +10729,17 @@ static boolean P_AllowMobjSpawn(mapthing_t* mthing, mobjtype_t i)
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break;
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case MT_ITEMCAPSULE:
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// in record attack, only spawn ring capsules
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// (behavior can be inverted with the Extra flag, i.e. item capsule spawns and ring capsule does not)
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if (modeattacking)
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{
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boolean isRingCapsule = (mthing->angle < 1 || mthing->angle == KITEM_SUPERRING || mthing->angle >= NUMKARTITEMS);
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if (!(mthing->options & MTF_EXTRA) == !isRingCapsule)
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// don't spawn ring capsules in GTR_SPHERES gametypes
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if (isRingCapsule && (gametyperules & GTR_SPHERES))
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return false;
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// in record attack, only spawn ring capsules
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// (behavior can be inverted with the Extra flag, i.e. item capsule spawns and ring capsule does not)
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if (modeattacking
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&& (!(mthing->options & MTF_EXTRA) == !isRingCapsule))
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return false;
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}
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break;
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