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Whoops, deleted a little too much by accident
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1 changed files with 2 additions and 2 deletions
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@ -9899,9 +9899,9 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
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else
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else
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{
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{
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if (mo->eflags & MFE_VERTICALFLIP)
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if (mo->eflags & MFE_VERTICALFLIP)
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z = mo->z + mo->height - pviewheight - camheight;
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z = mo->z + mo->height - pviewheight - camheight + distz;
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else
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else
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z = mo->z + pviewheight + camheight;
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z = mo->z + pviewheight + camheight + distz;
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}
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}
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// move camera down to move under lower ceilings
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// move camera down to move under lower ceilings
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