Slightly more correct timer stuff

This commit is contained in:
Antonio Martinez 2024-08-27 20:29:35 -07:00
parent b349dd4dfc
commit 27698bf2ae

View file

@ -2014,9 +2014,6 @@ void K_drawKartTimestamp(tic_t drawtime, INT32 TX, INT32 TY, INT32 splitflags, U
// TIME_X = BASEVIDWIDTH-124; // 196
// TIME_Y = 6; // 6
if (Playing() && !(modeattacking) && !(gametyperules & GTR_TIMELIMIT))
return;
INT32 jitter = 0;
drawtime = K_TranslateTimer(drawtime, mode, &jitter);
@ -6491,7 +6488,8 @@ void K_drawKartHUD(void)
}
}
K_drawKartTimestamp(realtime, TIME_X, TIME_Y + (ta ? 2 : 0), flags, 0);
if (modeattacking || (gametyperules & GTR_TIMELIMIT))
K_drawKartTimestamp(realtime, TIME_X, TIME_Y + (ta ? 2 : 0), flags, 0);
if (modeattacking)
{