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Slightly more correct timer stuff
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b349dd4dfc
commit
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1 changed files with 2 additions and 4 deletions
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@ -2014,9 +2014,6 @@ void K_drawKartTimestamp(tic_t drawtime, INT32 TX, INT32 TY, INT32 splitflags, U
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// TIME_X = BASEVIDWIDTH-124; // 196
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// TIME_X = BASEVIDWIDTH-124; // 196
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// TIME_Y = 6; // 6
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// TIME_Y = 6; // 6
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if (Playing() && !(modeattacking) && !(gametyperules & GTR_TIMELIMIT))
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return;
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INT32 jitter = 0;
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INT32 jitter = 0;
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drawtime = K_TranslateTimer(drawtime, mode, &jitter);
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drawtime = K_TranslateTimer(drawtime, mode, &jitter);
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@ -6491,7 +6488,8 @@ void K_drawKartHUD(void)
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}
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}
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}
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}
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K_drawKartTimestamp(realtime, TIME_X, TIME_Y + (ta ? 2 : 0), flags, 0);
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if (modeattacking || (gametyperules & GTR_TIMELIMIT))
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K_drawKartTimestamp(realtime, TIME_X, TIME_Y + (ta ? 2 : 0), flags, 0);
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if (modeattacking)
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if (modeattacking)
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{
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{
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