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Use 6widthspace for Virtual Keyboard bottom-of-screen message
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1 changed files with 2 additions and 2 deletions
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@ -380,9 +380,9 @@ static void M_DrawMenuTyping(void)
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// Some contextual stuff
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if (menutyping.keyboardtyping)
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V_DrawThinString(10, 175, V_ALLOWLOWERCASE|tflag|V_GRAYMAP, "Type using your keyboard. Press Enter to confirm & exit.\nUse your controller or any directional input to use the Virtual Keyboard.\n");
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V_DrawThinString(10, 175, V_ALLOWLOWERCASE|V_6WIDTHSPACE|tflag|V_GRAYMAP, "Type using your keyboard. Press Enter to confirm & exit.\nUse your controller or any directional input to use the Virtual Keyboard.\n");
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else
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V_DrawThinString(10, 175, V_ALLOWLOWERCASE|tflag|V_GRAYMAP, "Type using the Virtual Keyboard. Use the \'OK\' button to confirm & exit.\nPress any keyboard key not bound to a control to use it.");
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V_DrawThinString(10, 175, V_ALLOWLOWERCASE|V_6WIDTHSPACE|tflag|V_GRAYMAP, "Type using the Virtual Keyboard. Use the \'OK\' button to confirm & exit.\nPress any keyboard key not bound to a control to use it.");
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// Now the keyboard itself
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