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https://github.com/KartKrewDev/RingRacers.git
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Use G_LoadDemoInfo to validate in playdemo/TA menu
Fixes KartKrew/Kart#1096
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parent
5fd7f4ee65
commit
2775378ac2
2 changed files with 77 additions and 27 deletions
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@ -2007,7 +2007,8 @@ Command_LeaveParty_f (void)
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// UINT8 *demofile; // demo file buffer
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static void Command_Playdemo_f(void)
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{
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char name[256];
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const char *arg1 = NULL;
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menudemo_t menudemo = {0};
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if (COM_Argc() < 2)
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{
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@ -2026,30 +2027,44 @@ static void Command_Playdemo_f(void)
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return;
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}
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arg1 = COM_Argv(1);
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// Internal if no extension, external if one exists
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if (FIL_CheckExtension(arg1))
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{
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// External demos must be checked first
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sprintf(menudemo.filepath, "%s" PATHSEP "%s", srb2home, arg1);
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G_LoadDemoInfo(&menudemo, /*allownonmultiplayer*/ true);
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if (menudemo.type != MD_LOADED)
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{
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// Do nothing because the demo can't be played
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CONS_Alert(CONS_ERROR, "Unable to playdemo %s", menudemo.filepath);
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return;
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}
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}
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else
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{
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strlcpy(menudemo.filepath, arg1, sizeof(menudemo.filepath));
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}
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// disconnect from server here?
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if (demo.playback)
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G_StopDemo();
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// open the demo file
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strcpy(name, COM_Argv(1));
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// dont add .lmp so internal game demos can be played
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CONS_Printf(M_GetText("Playing back demo '%s'.\n"), name);
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CONS_Printf(M_GetText("Playing back demo '%s'.\n"), menudemo.filepath);
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demo.loadfiles = strcmp(COM_Argv(2), "-addfiles") == 0;
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demo.ignorefiles = strcmp(COM_Argv(2), "-force") == 0;
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// Internal if no extension, external if one exists
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// If external, convert the file name to a path in SRB2's home directory
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if (FIL_CheckExtension(name))
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G_DoPlayDemo(va("%s"PATHSEP"%s", srb2home, name));
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else
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G_DoPlayDemo(name);
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G_DoPlayDemo(menudemo.filepath);
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}
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static void Command_Timedemo_f(void)
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{
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size_t i = 0;
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const char *arg1 = NULL;
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menudemo_t menudemo = {0};
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if (COM_Argc() < 2)
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{
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@ -2063,14 +2078,33 @@ static void Command_Timedemo_f(void)
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return;
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}
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arg1 = COM_Argv(1);
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// Internal if no extension, external if one exists
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if (FIL_CheckExtension(arg1))
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{
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// External demos must be checked first
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sprintf(menudemo.filepath, "%s" PATHSEP "%s", srb2home, arg1);
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G_LoadDemoInfo(&menudemo, /*allownonmultiplayer*/ true);
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if (menudemo.type != MD_LOADED)
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{
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// Do nothing because the demo can't be played
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CONS_Alert(CONS_ERROR, "Unable to timedemo %s", menudemo.filepath);
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return;
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}
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strlcpy(timedemo_name, menudemo.filepath, sizeof(timedemo_name));
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}
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else
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{
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strlcpy(timedemo_name, arg1, sizeof(timedemo_name));
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}
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// disconnect from server here?
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if (demo.playback)
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G_StopDemo();
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// open the demo file
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strcpy (timedemo_name, COM_Argv(1));
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// dont add .lmp so internal game demos can be played
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// print timedemo results as CSV?
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i = COM_CheckParm("-csv");
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timedemo_csv = (i > 0);
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@ -8,6 +8,7 @@
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#include "../v_video.h"
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#include "../d_main.h" // srb2home
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#include "../m_misc.h" // M_MkdirEach
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#include "../s_sound.h" // S_StartSound
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#include "../z_zone.h" // Z_StrDup/Z_Free
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#include "../m_cond.h"
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@ -433,14 +434,8 @@ void M_HandleStaffReplay(INT32 choice)
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void M_ReplayTimeAttack(INT32 choice)
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{
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const char *which;
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restoreMenu = &PLAY_TimeAttackDef;
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M_ClearMenus(true);
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demo.loadfiles = false;
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demo.ignorefiles = true; // Just assume that record attack replays have the files needed
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menudemo_t menudemo = {0};
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const char *which = NULL;
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const char *modeprefix = "";
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if (cv_dummyspbattack.value)
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@ -459,11 +454,32 @@ void M_ReplayTimeAttack(INT32 choice)
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which = "last";
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break;
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case tareplay_guest:
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G_DoPlayDemo(va("%s"PATHSEP"media"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-%sguest.lmp", srb2home, timeattackfolder, G_BuildMapName(levellist.choosemap+1), modeprefix));
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return;
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sprintf(menudemo.filepath, "%s"PATHSEP"media"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-%sguest.lmp", srb2home, timeattackfolder, G_BuildMapName(levellist.choosemap+1), modeprefix);
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break;
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}
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G_DoPlayDemo(va("%s"PATHSEP"media"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-%s-%s%s.lmp", srb2home, timeattackfolder, G_BuildMapName(levellist.choosemap+1), cv_skin[0].string, modeprefix, which));
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if (which)
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{
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sprintf(menudemo.filepath, "%s"PATHSEP"media"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-%s-%s%s.lmp", srb2home, timeattackfolder, G_BuildMapName(levellist.choosemap+1), cv_skin[0].string, modeprefix, which);
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}
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G_LoadDemoInfo(&menudemo, /*allownonmultiplayer*/ true);
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if (menudemo.type != MD_LOADED || menudemo.addonstatus > 0)
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{
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// Do nothing because the demo can't be played
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S_StartSound(NULL, sfx_tmxerr);
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M_StartMessage("Invalid Replay", "Replay cannot be played on this version of the game", NULL, MM_NOTHING, NULL, "Back");
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return;
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}
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restoreMenu = &PLAY_TimeAttackDef;
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M_ClearMenus(true);
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demo.loadfiles = false;
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demo.ignorefiles = true; // Just assume that record attack replays have the files needed
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G_DoPlayDemo(menudemo.filepath);
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}
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static const char *TA_GuestReplay_Str = NULL;
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