Fix declaration after label

This commit is contained in:
James R 2022-02-19 19:34:25 -08:00
parent 2d509f40eb
commit 27a97f03d9

View file

@ -2262,7 +2262,7 @@ void M_DrawEditProfile(void)
{
switch (currentMenu->menuitems[i].status & IT_DISPLAY)
{
case IT_STRING:
case IT_STRING: {
UINT8 *colormap = NULL;
if (i == itemOn)
@ -2296,6 +2296,7 @@ void M_DrawEditProfile(void)
y += 34;
break;
}
}
}
@ -3613,4 +3614,4 @@ void M_DrawAddons(void)
if (modifiedgame)
V_DrawSmallScaledPatch(x, y + 4, 0, addonsp[NUM_EXT+2]);
}
}