mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-12-26 01:42:36 +00:00
Merge branch 'message-drawer' into 'master'
Battle HUD message drawer See merge request KartKrew/Kart!1838
This commit is contained in:
commit
281d4e72bd
7 changed files with 196 additions and 0 deletions
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@ -19,6 +19,7 @@
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#include "k_powerup.h"
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#include "k_hitlag.h"
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#include "m_random.h"
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#include "k_hud.h" // K_AddMessage
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angle_t K_GetCollideAngle(mobj_t *t1, mobj_t *t2)
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{
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@ -872,6 +873,9 @@ boolean K_InstaWhipCollide(mobj_t *shield, mobj_t *victim)
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attackerPlayer->instaWhipCharge = 0;
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attackerPlayer->flashing = 0;
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K_AddMessageForPlayer(victimPlayer, va("Whip Reflected!"), false);
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K_AddMessageForPlayer(attackerPlayer, va("COUNTERED!!"), false);
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// Localized broly for a local event.
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if (mobj_t *broly = Obj_SpawnBrolyKi(victim, victimHitlag/2))
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{
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174
src/k_hud.cpp
174
src/k_hud.cpp
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@ -12,6 +12,7 @@
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#include <algorithm>
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#include <array>
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#include <vector>
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#include <deque>
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#include "v_draw.hpp"
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@ -5618,6 +5619,178 @@ static void K_DrawGPRankDebugger(void)
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va(" ** FINAL GRADE: %c", gradeChar));
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}
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typedef enum
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{
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MM_IN,
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MM_HOLD,
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MM_OUT,
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} messagemode_t;
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typedef struct
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{
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std::string text;
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sfxenum_t sound;
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} message_t;
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typedef struct
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{
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std::deque<std::string> messages;
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tic_t timer = 0;
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messagemode_t mode = MM_IN;
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const tic_t speedyswitch = 2*TICRATE;
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const tic_t lazyswitch = 4*TICRATE;
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void add(std::string msg)
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{
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messages.push_back(msg);
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}
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void clear()
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{
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messages.clear();
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switch_mode(MM_IN);
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}
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void switch_mode(messagemode_t nextmode)
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{
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mode = nextmode;
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timer = 0;
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}
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void tick()
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{
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if (messages.size() == 0)
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return;
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if (timer == 0 && mode == MM_IN)
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S_StartSound(NULL, sfx_s3k47);
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timer++;
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switch (mode)
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{
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case MM_IN:
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if (timer > messages[0].length())
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switch_mode(MM_HOLD);
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break;
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case MM_HOLD:
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if (messages.size() > 1 && timer > speedyswitch) // Waiting message, switch to it right away!
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next();
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else if (timer > lazyswitch) // If there's no pending message, we can chill for a bit.
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switch_mode(MM_OUT);
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break;
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case MM_OUT:
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if (timer > messages[0].length())
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next();
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break;
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}
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}
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void next()
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{
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switch_mode(MM_IN);
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if (messages.size() > 0)
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messages.pop_front();
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}
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} messagestate_t;
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static std::vector<messagestate_t> messagestates{MAXSPLITSCREENPLAYERS};
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void K_AddMessage(char *msg, boolean interrupt)
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{
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for (auto &state : messagestates)
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{
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if (interrupt)
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state.clear();
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state.add(msg);
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}
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}
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// Return value can be used for "paired" splitscreen messages, true = was displayed
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void K_AddMessageForPlayer(player_t *player, char *msg, boolean interrupt)
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{
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if (!player)
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return;
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if (player && !P_IsDisplayPlayer(player))
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return;
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messagestate_t *state = &messagestates[G_PartyPosition(player - players)];
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if (interrupt)
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state->clear();
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state->add(msg);
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}
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void K_TickMessages()
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{
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for (auto &state : messagestates)
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{
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state.tick();
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}
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}
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static void K_DrawMessageFeed(void)
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{
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int i;
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for (i = 0; i <= splitscreen; i++)
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{
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messagestate_t state = messagestates[i];
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if (state.messages.size() == 0)
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continue;
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std::string msg = state.messages[0];
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UINT8 sublen = state.timer;
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if (state.mode == MM_IN)
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sublen = state.timer;
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else if (state.mode == MM_HOLD)
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sublen = msg.length();
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else if (state.mode == MM_OUT)
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sublen = msg.length() - state.timer;
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std::string submsg = msg.substr(0, sublen);
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using srb2::Draw;
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Draw::TextElement text(submsg);
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text.font(Draw::Font::kMenu);
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UINT8 x = 160;
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UINT8 y = 10;
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SINT8 shift = 0;
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if (splitscreen >= 2)
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{
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text.font(Draw::Font::kThin);
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shift = -2;
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x = BASEVIDWIDTH/4;
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y = 5;
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if (i % 2)
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x += BASEVIDWIDTH/2;
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if (i >= 2)
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y += BASEVIDHEIGHT / 2;
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}
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else if (splitscreen >= 1)
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{
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y = 5;
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if (i >= 1)
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y += BASEVIDHEIGHT / 2;
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}
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UINT8 sw = text.width();
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K_DrawSticker(x - sw/2, y, sw, 0, true);
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Draw(x, y+shift).align(Draw::Align::kCenter).text(text);
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}
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}
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void K_drawKartHUD(void)
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{
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boolean islonesome = false;
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@ -5911,6 +6084,7 @@ void K_drawKartHUD(void)
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K_DrawBotDebugger();
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K_DrawDirectorDebugger();
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K_DrawGPRankDebugger();
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K_DrawMessageFeed();
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}
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void K_DrawSticker(INT32 x, INT32 y, INT32 width, INT32 flags, boolean isSmall)
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@ -93,6 +93,10 @@ extern patch_t *kp_button_left[2];
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extern patch_t *kp_eggnum[6];
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extern patch_t *kp_facenum[MAXPLAYERS+1];
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void K_AddMessage(char *msg, boolean interrupt);
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void K_AddMessageForPlayer(player_t *player, char *msg, boolean interrupt);
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void K_TickMessages(void);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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@ -3841,6 +3841,9 @@ void K_DoGuardBreak(mobj_t *t1, mobj_t *t2) {
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S_StartSound(t1, sfx_gbrk);
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K_AddHitLag(t1, 24, true);
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K_AddMessageForPlayer(t2->player, va("Smashed 'em!"), false);
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K_AddMessageForPlayer(t1->player, va("BARRIER BREAK!!"), false);
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angle_t thrangle = R_PointToAngle2(t1->x, t1->y, t2->x, t2->y);
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P_Thrust(t1, thrangle, 7*mapobjectscale);
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@ -5,6 +5,7 @@
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#include "k_kart.h"
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#include "k_objects.h"
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#include "k_powerup.h"
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#include "k_hud.h" // K_AddMessage
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tic_t K_PowerUpRemaining(const player_t* player, kartitems_t powerup)
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{
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@ -52,24 +53,29 @@ void K_GivePowerUp(player_t* player, kartitems_t powerup, tic_t time)
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switch (powerup)
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{
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case POWERUP_SMONITOR:
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K_AddMessageForPlayer(player, va("Got S MONITOR!"), true);
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K_DoInvincibility(player, time);
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player->powerup.superTimer += time;
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break;
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case POWERUP_BARRIER:
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K_AddMessageForPlayer(player, va("Got MEGA BARRIER!"), true);
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player->powerup.barrierTimer += time;
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Obj_SpawnMegaBarrier(player);
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break;
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case POWERUP_BUMPER:
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K_AddMessageForPlayer(player, va("Got BUMPER RESTOCK!"), true);
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K_GiveBumpersToPlayer(player, nullptr, 5);
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break;
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case POWERUP_BADGE:
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K_AddMessageForPlayer(player, va("Got RHYTHM BADGE!"), true);
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player->powerup.rhythmBadgeTimer += time;
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break;
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case POWERUP_SUPERFLICKY:
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K_AddMessageForPlayer(player, va("Got SUPER FLICKY!"), true);
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if (K_PowerUpRemaining(player, POWERUP_SUPERFLICKY))
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{
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Obj_ExtendSuperFlickySwarm(player->powerup.flickyController, time);
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@ -13,6 +13,7 @@
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#include "../k_battle.h"
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#include "../k_objects.h"
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#include "../k_kart.h"
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#include "../k_hud.h" // K_AddMessage
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using srb2::math::Fixed;
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using srb2::Mobj;
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@ -114,6 +115,8 @@ public:
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Spawner* spawner = next(g_battleufo.previousId);
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UFO* ufo = static_cast<UFO*>(P_SpawnMobjFromMobj(spawner, 0, 0, 250*FRACUNIT - ofs, MT_BATTLEUFO));
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K_AddMessage(va("Crack the Combat UFO!"), true);
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S_StartSound(NULL, sfx_mbs54);
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ufo->sprzoff(ofs * spawner->scale());
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@ -47,6 +47,7 @@
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#include "music.h"
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#include "k_dialogue.h"
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#include "m_easing.h"
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#include "k_hud.h" // messagetimer
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#include "lua_profile.h"
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@ -1203,6 +1204,7 @@ void P_Ticker(boolean run)
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if (run && !levelloading && leveltime)
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{
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K_TickDialogue();
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K_TickMessages();
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}
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LUA_HOOK(PostThinkFrame);
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