Merge branch 'message-drawer' into 'master'

Battle HUD message drawer

See merge request KartKrew/Kart!1838
This commit is contained in:
SteelT 2024-01-15 03:28:44 +00:00
commit 281d4e72bd
7 changed files with 196 additions and 0 deletions

View file

@ -19,6 +19,7 @@
#include "k_powerup.h"
#include "k_hitlag.h"
#include "m_random.h"
#include "k_hud.h" // K_AddMessage
angle_t K_GetCollideAngle(mobj_t *t1, mobj_t *t2)
{
@ -872,6 +873,9 @@ boolean K_InstaWhipCollide(mobj_t *shield, mobj_t *victim)
attackerPlayer->instaWhipCharge = 0;
attackerPlayer->flashing = 0;
K_AddMessageForPlayer(victimPlayer, va("Whip Reflected!"), false);
K_AddMessageForPlayer(attackerPlayer, va("COUNTERED!!"), false);
// Localized broly for a local event.
if (mobj_t *broly = Obj_SpawnBrolyKi(victim, victimHitlag/2))
{

View file

@ -12,6 +12,7 @@
#include <algorithm>
#include <array>
#include <vector>
#include <deque>
#include "v_draw.hpp"
@ -5618,6 +5619,178 @@ static void K_DrawGPRankDebugger(void)
va(" ** FINAL GRADE: %c", gradeChar));
}
typedef enum
{
MM_IN,
MM_HOLD,
MM_OUT,
} messagemode_t;
typedef struct
{
std::string text;
sfxenum_t sound;
} message_t;
typedef struct
{
std::deque<std::string> messages;
tic_t timer = 0;
messagemode_t mode = MM_IN;
const tic_t speedyswitch = 2*TICRATE;
const tic_t lazyswitch = 4*TICRATE;
void add(std::string msg)
{
messages.push_back(msg);
}
void clear()
{
messages.clear();
switch_mode(MM_IN);
}
void switch_mode(messagemode_t nextmode)
{
mode = nextmode;
timer = 0;
}
void tick()
{
if (messages.size() == 0)
return;
if (timer == 0 && mode == MM_IN)
S_StartSound(NULL, sfx_s3k47);
timer++;
switch (mode)
{
case MM_IN:
if (timer > messages[0].length())
switch_mode(MM_HOLD);
break;
case MM_HOLD:
if (messages.size() > 1 && timer > speedyswitch) // Waiting message, switch to it right away!
next();
else if (timer > lazyswitch) // If there's no pending message, we can chill for a bit.
switch_mode(MM_OUT);
break;
case MM_OUT:
if (timer > messages[0].length())
next();
break;
}
}
void next()
{
switch_mode(MM_IN);
if (messages.size() > 0)
messages.pop_front();
}
} messagestate_t;
static std::vector<messagestate_t> messagestates{MAXSPLITSCREENPLAYERS};
void K_AddMessage(char *msg, boolean interrupt)
{
for (auto &state : messagestates)
{
if (interrupt)
state.clear();
state.add(msg);
}
}
// Return value can be used for "paired" splitscreen messages, true = was displayed
void K_AddMessageForPlayer(player_t *player, char *msg, boolean interrupt)
{
if (!player)
return;
if (player && !P_IsDisplayPlayer(player))
return;
messagestate_t *state = &messagestates[G_PartyPosition(player - players)];
if (interrupt)
state->clear();
state->add(msg);
}
void K_TickMessages()
{
for (auto &state : messagestates)
{
state.tick();
}
}
static void K_DrawMessageFeed(void)
{
int i;
for (i = 0; i <= splitscreen; i++)
{
messagestate_t state = messagestates[i];
if (state.messages.size() == 0)
continue;
std::string msg = state.messages[0];
UINT8 sublen = state.timer;
if (state.mode == MM_IN)
sublen = state.timer;
else if (state.mode == MM_HOLD)
sublen = msg.length();
else if (state.mode == MM_OUT)
sublen = msg.length() - state.timer;
std::string submsg = msg.substr(0, sublen);
using srb2::Draw;
Draw::TextElement text(submsg);
text.font(Draw::Font::kMenu);
UINT8 x = 160;
UINT8 y = 10;
SINT8 shift = 0;
if (splitscreen >= 2)
{
text.font(Draw::Font::kThin);
shift = -2;
x = BASEVIDWIDTH/4;
y = 5;
if (i % 2)
x += BASEVIDWIDTH/2;
if (i >= 2)
y += BASEVIDHEIGHT / 2;
}
else if (splitscreen >= 1)
{
y = 5;
if (i >= 1)
y += BASEVIDHEIGHT / 2;
}
UINT8 sw = text.width();
K_DrawSticker(x - sw/2, y, sw, 0, true);
Draw(x, y+shift).align(Draw::Align::kCenter).text(text);
}
}
void K_drawKartHUD(void)
{
boolean islonesome = false;
@ -5911,6 +6084,7 @@ void K_drawKartHUD(void)
K_DrawBotDebugger();
K_DrawDirectorDebugger();
K_DrawGPRankDebugger();
K_DrawMessageFeed();
}
void K_DrawSticker(INT32 x, INT32 y, INT32 width, INT32 flags, boolean isSmall)

View file

@ -93,6 +93,10 @@ extern patch_t *kp_button_left[2];
extern patch_t *kp_eggnum[6];
extern patch_t *kp_facenum[MAXPLAYERS+1];
void K_AddMessage(char *msg, boolean interrupt);
void K_AddMessageForPlayer(player_t *player, char *msg, boolean interrupt);
void K_TickMessages(void);
#ifdef __cplusplus
} // extern "C"
#endif

View file

@ -3841,6 +3841,9 @@ void K_DoGuardBreak(mobj_t *t1, mobj_t *t2) {
S_StartSound(t1, sfx_gbrk);
K_AddHitLag(t1, 24, true);
K_AddMessageForPlayer(t2->player, va("Smashed 'em!"), false);
K_AddMessageForPlayer(t1->player, va("BARRIER BREAK!!"), false);
angle_t thrangle = R_PointToAngle2(t1->x, t1->y, t2->x, t2->y);
P_Thrust(t1, thrangle, 7*mapobjectscale);

View file

@ -5,6 +5,7 @@
#include "k_kart.h"
#include "k_objects.h"
#include "k_powerup.h"
#include "k_hud.h" // K_AddMessage
tic_t K_PowerUpRemaining(const player_t* player, kartitems_t powerup)
{
@ -52,24 +53,29 @@ void K_GivePowerUp(player_t* player, kartitems_t powerup, tic_t time)
switch (powerup)
{
case POWERUP_SMONITOR:
K_AddMessageForPlayer(player, va("Got S MONITOR!"), true);
K_DoInvincibility(player, time);
player->powerup.superTimer += time;
break;
case POWERUP_BARRIER:
K_AddMessageForPlayer(player, va("Got MEGA BARRIER!"), true);
player->powerup.barrierTimer += time;
Obj_SpawnMegaBarrier(player);
break;
case POWERUP_BUMPER:
K_AddMessageForPlayer(player, va("Got BUMPER RESTOCK!"), true);
K_GiveBumpersToPlayer(player, nullptr, 5);
break;
case POWERUP_BADGE:
K_AddMessageForPlayer(player, va("Got RHYTHM BADGE!"), true);
player->powerup.rhythmBadgeTimer += time;
break;
case POWERUP_SUPERFLICKY:
K_AddMessageForPlayer(player, va("Got SUPER FLICKY!"), true);
if (K_PowerUpRemaining(player, POWERUP_SUPERFLICKY))
{
Obj_ExtendSuperFlickySwarm(player->powerup.flickyController, time);

View file

@ -13,6 +13,7 @@
#include "../k_battle.h"
#include "../k_objects.h"
#include "../k_kart.h"
#include "../k_hud.h" // K_AddMessage
using srb2::math::Fixed;
using srb2::Mobj;
@ -114,6 +115,8 @@ public:
Spawner* spawner = next(g_battleufo.previousId);
UFO* ufo = static_cast<UFO*>(P_SpawnMobjFromMobj(spawner, 0, 0, 250*FRACUNIT - ofs, MT_BATTLEUFO));
K_AddMessage(va("Crack the Combat UFO!"), true);
S_StartSound(NULL, sfx_mbs54);
ufo->sprzoff(ofs * spawner->scale());

View file

@ -47,6 +47,7 @@
#include "music.h"
#include "k_dialogue.h"
#include "m_easing.h"
#include "k_hud.h" // messagetimer
#include "lua_profile.h"
@ -1203,6 +1204,7 @@ void P_Ticker(boolean run)
if (run && !levelloading && leveltime)
{
K_TickDialogue();
K_TickMessages();
}
LUA_HOOK(PostThinkFrame);