Rewrite level restrictions

Now uses `SECRET_CUP` and `SECRET_MAP` with a stringVar saying the map lump/cup name, instead of `SECRET_NONE` and a levelheader `unlockrequired` property.
This commit is contained in:
toaster 2022-12-13 13:45:17 +00:00
parent 76e290678f
commit 2871ccb4f1
10 changed files with 87 additions and 34 deletions

View file

@ -1181,15 +1181,6 @@ void readlevelheader(MYFILE *f, char * name)
mapheaderinfo[num]->encorepal = (UINT16)i;
else if (fastcmp(word, "NUMLAPS"))
mapheaderinfo[num]->numlaps = (UINT8)i;
else if (fastcmp(word, "UNLOCKABLE"))
{
if (i == 0 || word2[0] == 'F' || word2[0] == 'N')
mapheaderinfo[num]->unlockrequired = MAXUNLOCKABLES;
else if (i > 0 && i <= MAXUNLOCKABLES) // 0 for no unlock required, anything else requires something
mapheaderinfo[num]->unlockrequired = (UINT8)(i-1);
else
deh_warning("Level header %d: invalid unlockable number %d", num, i);
}
else if (fastcmp(word, "SKYBOXSCALE"))
mapheaderinfo[num]->skybox_scalex = mapheaderinfo[num]->skybox_scaley = mapheaderinfo[num]->skybox_scalez = (INT16)i;
else if (fastcmp(word, "SKYBOXSCALEX"))
@ -3091,15 +3082,6 @@ void readcupheader(MYFILE *f, cupheader_t *cup)
else
deh_warning("%s Cup: invalid emerald number %d", cup->name, i);
}
else if (fastcmp(word, "UNLOCKABLE"))
{
if (i == 0 || word2[0] == 'F' || word2[0] == 'N')
cup->unlockrequired = MAXUNLOCKABLES;
else if (i > 0 && i <= MAXUNLOCKABLES) // 0 for no unlock required, anything else requires something
cup->unlockrequired = (UINT8)(i-1);
else
deh_warning("%s Cup: invalid unlockable number %d", cup->name, i);
}
else
deh_warning("%s Cup: unknown word '%s'", cup->name, word);
}

View file

@ -486,7 +486,6 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
{
cup = Z_Calloc(sizeof (cupheader_t), PU_STATIC, NULL);
cup->id = numkartcupheaders;
cup->unlockrequired = MAXUNLOCKABLES;
deh_strlcpy(cup->name, word2,
sizeof(cup->name), va("Cup header %s: name", word2));
if (prev != NULL)

View file

@ -355,7 +355,6 @@ struct cupheader_t
UINT8 numlevels; ///< Number of levels defined in levellist
UINT8 numbonus; ///< Number of bonus stages defined
UINT8 emeraldnum; ///< ID of Emerald to use for special stage (1-7 for Chaos Emeralds, 8-14 for Super Emeralds, 0 for no emerald)
UINT8 unlockrequired; ///< An unlockable is required to select this cup. MAXUNLOCKABLES for no unlocking required.
cupheader_t *next; ///< Next cup in linked list
};
@ -391,7 +390,6 @@ struct mapheader_t
// Selection metadata
char keywords[33]; ///< Keywords separated by space to search for. 32 characters.
UINT8 unlockrequired; ///< Is an unlockable required to play this level? -1 if no.
UINT8 levelselect; ///< Is this map available in the level select? If so, which map list is it available in?
UINT16 menuflags; ///< LF2_flags: options that affect record attack menus

View file

@ -3866,7 +3866,7 @@ static void G_GetNextMap(void)
while (cup)
{
// Not unlocked? Grab the next result afterwards
if (!marathonmode && M_CheckNetUnlockByID(cup->unlockrequired))
if (!marathonmode && M_CupLocked(cup))
{
cup = cup->next;
gettingresult = 1;

View file

@ -1929,7 +1929,7 @@ static void M_DrawCupPreview(INT16 y, cupheader_t *cup)
V_DrawFill(0, y, BASEVIDWIDTH, 54, 31);
if (cup && (cup->unlockrequired >= MAXUNLOCKABLES || M_CheckNetUnlockByID(cup->unlockrequired)))
if (cup && !M_CupLocked(cup))
{
i = (cupgrid.previewanim / 82) % cup->numlevels;
while (x < BASEVIDWIDTH)
@ -1964,7 +1964,7 @@ static void M_DrawCupTitle(INT16 y, cupheader_t *cup)
if (cup)
{
boolean unlocked = (cup->unlockrequired >= MAXUNLOCKABLES || M_CheckNetUnlockByID(cup->unlockrequired));
boolean unlocked = !M_CupLocked(cup);
UINT8 *colormap = R_GetTranslationColormap(TC_RAINBOW, SKINCOLOR_GREY, GTC_MENUCACHE);
patch_t *icon = W_CachePatchName(cup->icon, PU_CACHE);
const char *str = (unlocked ? va("%s Cup", cup->name) : "???");
@ -2032,7 +2032,7 @@ void M_DrawCupSelect(void)
V_DrawScaledPatch(x, y, 0, patch);
if (iconcup->unlockrequired < MAXUNLOCKABLES && !M_CheckNetUnlockByID(iconcup->unlockrequired))
if (M_CupLocked(iconcup))
{
patch_t *st = W_CachePatchName(va("ICONST0%d", (cupgrid.previewanim % 4) + 1), PU_CACHE);
V_DrawScaledPatch(x + 8, y + icony, 0, st);

View file

@ -3478,7 +3478,7 @@ static void M_LevelListFromGametype(INT16 gt)
while (cup)
{
if (cup->unlockrequired >= MAXUNLOCKABLES || M_CheckNetUnlockByID(cup->unlockrequired))
if (!M_CupLocked(cup))
{
highestid = cup->id;
if (Playing() && mapheaderinfo[gamemap-1] && mapheaderinfo[gamemap-1]->cup == cup)
@ -3612,7 +3612,7 @@ void M_CupSelectHandler(INT32 choice)
M_SetMenuDelay(pid);
if ((!newcup)
|| (newcup->unlockrequired < MAXUNLOCKABLES && !M_CheckNetUnlockByID(newcup->unlockrequired))
|| (M_CupLocked(newcup))
|| (newcup->cachedlevels[0] == NEXTMAP_INVALID))
{
S_StartSound(NULL, sfx_s3kb2);

View file

@ -2449,8 +2449,6 @@ static int mapheaderinfo_get(lua_State *L)
lua_pushinteger(L, header->palette);
else if (fastcmp(field,"numlaps"))
lua_pushinteger(L, header->numlaps);
else if (fastcmp(field,"unlockrequired"))
lua_pushinteger(L, header->unlockrequired);
else if (fastcmp(field,"levelselect"))
lua_pushinteger(L, header->levelselect);
else if (fastcmp(field,"levelflags"))

View file

@ -1001,8 +1001,38 @@ boolean M_SecretUnlocked(INT32 type, boolean local)
#endif //if 0
}
boolean M_CupLocked(cupheader_t *cup)
{
UINT8 i;
// Don't lock maps in dedicated servers.
// That just makes hosts' lives hell.
if (dedicated)
return false;
// No skipping over any part of your marathon.
if (marathonmode)
return false;
if (!cup)
return false;
for (i = 0; i < MAXUNLOCKABLES; ++i)
{
if (unlockables[i].type != SECRET_CUP)
continue;
if (M_UnlockableCup(&unlockables[i]) != cup)
continue;
return !M_CheckNetUnlockByID(i);
}
return false;
}
boolean M_MapLocked(INT32 mapnum)
{
UINT8 i;
// Don't lock maps in dedicated servers.
// That just makes hosts' lives hell.
if (dedicated)
@ -1017,11 +1047,21 @@ boolean M_MapLocked(INT32 mapnum)
if (mapheaderinfo[mapnum-1]->cup)
{
if (!M_CheckNetUnlockByID(mapheaderinfo[mapnum-1]->cup->unlockrequired))
return true;
return M_CupLocked(mapheaderinfo[mapnum-1]->cup);
}
return !M_CheckNetUnlockByID(mapheaderinfo[mapnum-1]->unlockrequired);
for (i = 0; i < MAXUNLOCKABLES; ++i)
{
if (unlockables[i].type != SECRET_CUP)
continue;
if (!unlockables[i].stringVar || !unlockables[i].stringVar[0])
continue;
if (G_MapNumber(unlockables[i].stringVar) != mapnum-1)
continue;
return !M_CheckNetUnlockByID(i);
}
return false;
}
INT32 M_CountMedals(boolean all)
@ -1150,6 +1190,40 @@ INT32 M_UnlockableFollowerNum(unlockable_t *unlock)
return -1;
}
cupheader_t *M_UnlockableCup(unlockable_t *unlock)
{
cupheader_t *cup = kartcupheaders;
if (unlock->type != SECRET_CUP)
{
// This isn't a cup unlockable...
return NULL;
}
if (unlock->stringVar && unlock->stringVar[0])
{
// Get the cup from the string.
while (cup)
{
if (!strcmp(cup->name, unlock->stringVar))
break;
cup = cup->next;
}
}
else
{
// Use the number directly.
while (cup)
{
if (cup->id == unlock->variable)
break;
cup = cup->next;
}
}
return cup;
}
// ----------------
// Misc Emblem shit
// ----------------

View file

@ -99,7 +99,7 @@ typedef enum
// One step above bragging rights
SECRET_EXTRAMEDAL, // Extra medal for your counter
// Level restrictions (TODO)
// Level restrictions
SECRET_CUP, // Permit access to entire cup (overrides SECRET_MAP)
SECRET_MAP, // Permit access to single map
@ -207,6 +207,7 @@ UINT8 M_CompletionEmblems(void);
// Checking unlockable status
boolean M_CheckNetUnlockByID(UINT8 unlockid);
boolean M_SecretUnlocked(INT32 type, boolean local);
boolean M_CupLocked(cupheader_t *cup);
boolean M_MapLocked(INT32 mapnum);
INT32 M_CountMedals(boolean all);
@ -223,6 +224,8 @@ UINT8 M_GotLowEnoughTime(INT32 tictime);
INT32 M_UnlockableSkinNum(unlockable_t *unlock);
INT32 M_UnlockableFollowerNum(unlockable_t *unlock);
cupheader_t *M_UnlockableCup(unlockable_t *unlock);
INT32 M_EmblemSkinNum(emblem_t *emblem);
#define M_Achieved(a) ((a) >= MAXCONDITIONSETS || gamedata->achieved[a])

View file

@ -400,7 +400,6 @@ static void P_ClearSingleMapHeaderInfo(INT16 num)
mapheaderinfo[num]->palette = UINT16_MAX;
mapheaderinfo[num]->encorepal = UINT16_MAX;
mapheaderinfo[num]->numlaps = NUMLAPS_DEFAULT;
mapheaderinfo[num]->unlockrequired = MAXUNLOCKABLES;
mapheaderinfo[num]->levelselect = 0;
mapheaderinfo[num]->levelflags = 0;
mapheaderinfo[num]->menuflags = 0;