mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-02-19 12:01:36 +00:00
Rewrite level restrictions
Now uses `SECRET_CUP` and `SECRET_MAP` with a stringVar saying the map lump/cup name, instead of `SECRET_NONE` and a levelheader `unlockrequired` property.
This commit is contained in:
parent
76e290678f
commit
2871ccb4f1
10 changed files with 87 additions and 34 deletions
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@ -1181,15 +1181,6 @@ void readlevelheader(MYFILE *f, char * name)
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mapheaderinfo[num]->encorepal = (UINT16)i;
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else if (fastcmp(word, "NUMLAPS"))
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mapheaderinfo[num]->numlaps = (UINT8)i;
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else if (fastcmp(word, "UNLOCKABLE"))
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{
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if (i == 0 || word2[0] == 'F' || word2[0] == 'N')
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mapheaderinfo[num]->unlockrequired = MAXUNLOCKABLES;
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else if (i > 0 && i <= MAXUNLOCKABLES) // 0 for no unlock required, anything else requires something
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mapheaderinfo[num]->unlockrequired = (UINT8)(i-1);
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else
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deh_warning("Level header %d: invalid unlockable number %d", num, i);
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}
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else if (fastcmp(word, "SKYBOXSCALE"))
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mapheaderinfo[num]->skybox_scalex = mapheaderinfo[num]->skybox_scaley = mapheaderinfo[num]->skybox_scalez = (INT16)i;
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else if (fastcmp(word, "SKYBOXSCALEX"))
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@ -3091,15 +3082,6 @@ void readcupheader(MYFILE *f, cupheader_t *cup)
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else
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deh_warning("%s Cup: invalid emerald number %d", cup->name, i);
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}
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else if (fastcmp(word, "UNLOCKABLE"))
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{
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if (i == 0 || word2[0] == 'F' || word2[0] == 'N')
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cup->unlockrequired = MAXUNLOCKABLES;
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else if (i > 0 && i <= MAXUNLOCKABLES) // 0 for no unlock required, anything else requires something
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cup->unlockrequired = (UINT8)(i-1);
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else
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deh_warning("%s Cup: invalid unlockable number %d", cup->name, i);
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}
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else
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deh_warning("%s Cup: unknown word '%s'", cup->name, word);
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}
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@ -486,7 +486,6 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
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{
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cup = Z_Calloc(sizeof (cupheader_t), PU_STATIC, NULL);
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cup->id = numkartcupheaders;
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cup->unlockrequired = MAXUNLOCKABLES;
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deh_strlcpy(cup->name, word2,
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sizeof(cup->name), va("Cup header %s: name", word2));
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if (prev != NULL)
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@ -355,7 +355,6 @@ struct cupheader_t
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UINT8 numlevels; ///< Number of levels defined in levellist
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UINT8 numbonus; ///< Number of bonus stages defined
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UINT8 emeraldnum; ///< ID of Emerald to use for special stage (1-7 for Chaos Emeralds, 8-14 for Super Emeralds, 0 for no emerald)
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UINT8 unlockrequired; ///< An unlockable is required to select this cup. MAXUNLOCKABLES for no unlocking required.
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cupheader_t *next; ///< Next cup in linked list
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};
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@ -391,7 +390,6 @@ struct mapheader_t
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// Selection metadata
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char keywords[33]; ///< Keywords separated by space to search for. 32 characters.
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UINT8 unlockrequired; ///< Is an unlockable required to play this level? -1 if no.
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UINT8 levelselect; ///< Is this map available in the level select? If so, which map list is it available in?
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UINT16 menuflags; ///< LF2_flags: options that affect record attack menus
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@ -3866,7 +3866,7 @@ static void G_GetNextMap(void)
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while (cup)
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{
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// Not unlocked? Grab the next result afterwards
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if (!marathonmode && M_CheckNetUnlockByID(cup->unlockrequired))
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if (!marathonmode && M_CupLocked(cup))
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{
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cup = cup->next;
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gettingresult = 1;
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@ -1929,7 +1929,7 @@ static void M_DrawCupPreview(INT16 y, cupheader_t *cup)
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V_DrawFill(0, y, BASEVIDWIDTH, 54, 31);
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if (cup && (cup->unlockrequired >= MAXUNLOCKABLES || M_CheckNetUnlockByID(cup->unlockrequired)))
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if (cup && !M_CupLocked(cup))
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{
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i = (cupgrid.previewanim / 82) % cup->numlevels;
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while (x < BASEVIDWIDTH)
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@ -1964,7 +1964,7 @@ static void M_DrawCupTitle(INT16 y, cupheader_t *cup)
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if (cup)
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{
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boolean unlocked = (cup->unlockrequired >= MAXUNLOCKABLES || M_CheckNetUnlockByID(cup->unlockrequired));
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boolean unlocked = !M_CupLocked(cup);
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UINT8 *colormap = R_GetTranslationColormap(TC_RAINBOW, SKINCOLOR_GREY, GTC_MENUCACHE);
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patch_t *icon = W_CachePatchName(cup->icon, PU_CACHE);
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const char *str = (unlocked ? va("%s Cup", cup->name) : "???");
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@ -2032,7 +2032,7 @@ void M_DrawCupSelect(void)
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V_DrawScaledPatch(x, y, 0, patch);
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if (iconcup->unlockrequired < MAXUNLOCKABLES && !M_CheckNetUnlockByID(iconcup->unlockrequired))
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if (M_CupLocked(iconcup))
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{
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patch_t *st = W_CachePatchName(va("ICONST0%d", (cupgrid.previewanim % 4) + 1), PU_CACHE);
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V_DrawScaledPatch(x + 8, y + icony, 0, st);
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@ -3478,7 +3478,7 @@ static void M_LevelListFromGametype(INT16 gt)
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while (cup)
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{
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if (cup->unlockrequired >= MAXUNLOCKABLES || M_CheckNetUnlockByID(cup->unlockrequired))
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if (!M_CupLocked(cup))
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{
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highestid = cup->id;
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if (Playing() && mapheaderinfo[gamemap-1] && mapheaderinfo[gamemap-1]->cup == cup)
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@ -3612,7 +3612,7 @@ void M_CupSelectHandler(INT32 choice)
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M_SetMenuDelay(pid);
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if ((!newcup)
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|| (newcup->unlockrequired < MAXUNLOCKABLES && !M_CheckNetUnlockByID(newcup->unlockrequired))
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|| (M_CupLocked(newcup))
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|| (newcup->cachedlevels[0] == NEXTMAP_INVALID))
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{
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S_StartSound(NULL, sfx_s3kb2);
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@ -2449,8 +2449,6 @@ static int mapheaderinfo_get(lua_State *L)
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lua_pushinteger(L, header->palette);
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else if (fastcmp(field,"numlaps"))
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lua_pushinteger(L, header->numlaps);
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else if (fastcmp(field,"unlockrequired"))
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lua_pushinteger(L, header->unlockrequired);
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else if (fastcmp(field,"levelselect"))
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lua_pushinteger(L, header->levelselect);
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else if (fastcmp(field,"levelflags"))
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80
src/m_cond.c
80
src/m_cond.c
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@ -1001,8 +1001,38 @@ boolean M_SecretUnlocked(INT32 type, boolean local)
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#endif //if 0
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}
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boolean M_CupLocked(cupheader_t *cup)
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{
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UINT8 i;
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// Don't lock maps in dedicated servers.
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// That just makes hosts' lives hell.
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if (dedicated)
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return false;
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// No skipping over any part of your marathon.
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if (marathonmode)
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return false;
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if (!cup)
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return false;
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for (i = 0; i < MAXUNLOCKABLES; ++i)
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{
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if (unlockables[i].type != SECRET_CUP)
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continue;
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if (M_UnlockableCup(&unlockables[i]) != cup)
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continue;
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return !M_CheckNetUnlockByID(i);
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}
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return false;
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}
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boolean M_MapLocked(INT32 mapnum)
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{
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UINT8 i;
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// Don't lock maps in dedicated servers.
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// That just makes hosts' lives hell.
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if (dedicated)
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@ -1017,11 +1047,21 @@ boolean M_MapLocked(INT32 mapnum)
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if (mapheaderinfo[mapnum-1]->cup)
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{
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if (!M_CheckNetUnlockByID(mapheaderinfo[mapnum-1]->cup->unlockrequired))
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return true;
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return M_CupLocked(mapheaderinfo[mapnum-1]->cup);
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}
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return !M_CheckNetUnlockByID(mapheaderinfo[mapnum-1]->unlockrequired);
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for (i = 0; i < MAXUNLOCKABLES; ++i)
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{
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if (unlockables[i].type != SECRET_CUP)
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continue;
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if (!unlockables[i].stringVar || !unlockables[i].stringVar[0])
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continue;
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if (G_MapNumber(unlockables[i].stringVar) != mapnum-1)
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continue;
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return !M_CheckNetUnlockByID(i);
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}
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return false;
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}
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INT32 M_CountMedals(boolean all)
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@ -1150,6 +1190,40 @@ INT32 M_UnlockableFollowerNum(unlockable_t *unlock)
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return -1;
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}
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cupheader_t *M_UnlockableCup(unlockable_t *unlock)
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{
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cupheader_t *cup = kartcupheaders;
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if (unlock->type != SECRET_CUP)
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{
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// This isn't a cup unlockable...
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return NULL;
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}
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if (unlock->stringVar && unlock->stringVar[0])
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{
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// Get the cup from the string.
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while (cup)
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{
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if (!strcmp(cup->name, unlock->stringVar))
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break;
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cup = cup->next;
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}
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}
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else
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{
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// Use the number directly.
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while (cup)
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{
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if (cup->id == unlock->variable)
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break;
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cup = cup->next;
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}
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}
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return cup;
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}
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// ----------------
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// Misc Emblem shit
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// ----------------
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@ -99,7 +99,7 @@ typedef enum
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// One step above bragging rights
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SECRET_EXTRAMEDAL, // Extra medal for your counter
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// Level restrictions (TODO)
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// Level restrictions
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SECRET_CUP, // Permit access to entire cup (overrides SECRET_MAP)
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SECRET_MAP, // Permit access to single map
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@ -207,6 +207,7 @@ UINT8 M_CompletionEmblems(void);
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// Checking unlockable status
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boolean M_CheckNetUnlockByID(UINT8 unlockid);
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boolean M_SecretUnlocked(INT32 type, boolean local);
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boolean M_CupLocked(cupheader_t *cup);
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boolean M_MapLocked(INT32 mapnum);
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INT32 M_CountMedals(boolean all);
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@ -223,6 +224,8 @@ UINT8 M_GotLowEnoughTime(INT32 tictime);
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INT32 M_UnlockableSkinNum(unlockable_t *unlock);
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INT32 M_UnlockableFollowerNum(unlockable_t *unlock);
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cupheader_t *M_UnlockableCup(unlockable_t *unlock);
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INT32 M_EmblemSkinNum(emblem_t *emblem);
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#define M_Achieved(a) ((a) >= MAXCONDITIONSETS || gamedata->achieved[a])
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@ -400,7 +400,6 @@ static void P_ClearSingleMapHeaderInfo(INT16 num)
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mapheaderinfo[num]->palette = UINT16_MAX;
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mapheaderinfo[num]->encorepal = UINT16_MAX;
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mapheaderinfo[num]->numlaps = NUMLAPS_DEFAULT;
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mapheaderinfo[num]->unlockrequired = MAXUNLOCKABLES;
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mapheaderinfo[num]->levelselect = 0;
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mapheaderinfo[num]->levelflags = 0;
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mapheaderinfo[num]->menuflags = 0;
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