K_DirectorSwitch: Don't let forced switches cause a G_ResetView update when directorinfo.active is false

This commit is contained in:
toaster 2023-03-01 13:41:25 +00:00
parent 5ee9b9d5b6
commit 28b3006efd

View file

@ -110,16 +110,16 @@ static boolean K_CanSwitchDirector(void)
return false;
}
if (!directorinfo.active)
{
return false;
}
return true;
}
static void K_DirectorSwitch(INT32 player, boolean force)
{
if (!directorinfo.active)
{
return;
}
if (P_IsDisplayPlayer(&players[player]))
{
return;