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ok this was supposed to be here
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@ -3382,7 +3382,7 @@ tryagain:
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void G_AddMapToBuffer(INT16 map)
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{
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INT16 bufx, refreshnum = max(0, TOLMaps(G_TOLFlag(gametype))-3);
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INT16 bufx, refreshnum = max(0, ((INT32)TOLMaps(G_TOLFlag(gametype)))-3);
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// Add the map to the buffer.
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for (bufx = NUMMAPS-1; bufx > 0; bufx--)
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