mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge branch 'more-rhi-stuff' into 'master'
More RHI improvements for HWR2 See merge request KartKrew/Kart!1246
This commit is contained in:
commit
2918f9b61c
13 changed files with 345 additions and 129 deletions
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@ -1,4 +1,5 @@
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target_sources(SRB2SDL2 PRIVATE
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blendmode.hpp
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pass_blit_postimg_screens.cpp
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pass_blit_postimg_screens.hpp
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pass_blit_rect.cpp
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28
src/hwr2/blendmode.hpp
Normal file
28
src/hwr2/blendmode.hpp
Normal file
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@ -0,0 +1,28 @@
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// SONIC ROBO BLAST 2
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//-----------------------------------------------------------------------------
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// Copyright (C) 2023 by Ronald "Eidolon" Kinard
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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#ifndef __SRB2_HWR2_BLENDMODE_HPP__
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#define __SRB2_HWR2_BLENDMODE_HPP__
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namespace srb2::hwr2
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{
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enum class BlendMode
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{
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kAlphaTransparent,
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kModulate,
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kAdditive,
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kSubtractive,
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kReverseSubtractive,
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kInvertDest
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};
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} // namespace srb2::hwr2
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#endif // __SRB2_HWR2_BLENDMODE_HPP__
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@ -12,6 +12,7 @@
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#include <algorithm>
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#include <cmath>
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#include "../r_state.h"
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#include "../v_video.h"
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#include "../z_zone.h"
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@ -139,28 +140,148 @@ void FramebufferManager::postpass(Rhi& rhi)
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{
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}
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MainPaletteManager::MainPaletteManager() : Pass()
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{
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}
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MainPaletteManager::MainPaletteManager() = default;
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MainPaletteManager::~MainPaletteManager() = default;
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constexpr std::size_t kPaletteSize = 256;
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constexpr std::size_t kLighttableRows = LIGHTLEVELS;
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void MainPaletteManager::prepass(Rhi& rhi)
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{
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if (!palette_)
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{
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palette_ = rhi.create_texture({TextureFormat::kRGBA, 256, 1, TextureWrapMode::kClamp, TextureWrapMode::kClamp});
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palette_ = rhi.create_texture({TextureFormat::kRGBA, kPaletteSize, 1, TextureWrapMode::kClamp, TextureWrapMode::kClamp});
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}
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if (!lighttable_)
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{
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lighttable_ = rhi.create_texture({TextureFormat::kLuminance, kPaletteSize, kLighttableRows, TextureWrapMode::kClamp, TextureWrapMode::kClamp});
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}
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if (!encore_lighttable_)
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{
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encore_lighttable_ = rhi.create_texture({TextureFormat::kLuminance, kPaletteSize, kLighttableRows, TextureWrapMode::kClamp, TextureWrapMode::kClamp});
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}
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if (!default_colormap_)
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{
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default_colormap_ = rhi.create_texture({TextureFormat::kLuminance, kPaletteSize, 1, TextureWrapMode::kClamp, TextureWrapMode::kClamp});
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}
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}
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void MainPaletteManager::upload_palette(Rhi& rhi, Handle<TransferContext> ctx)
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{
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std::array<byteColor_t, kPaletteSize> palette_32;
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for (std::size_t i = 0; i < kPaletteSize; i++)
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{
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palette_32[i] = V_GetColor(i).s;
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}
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rhi.update_texture(ctx, palette_, {0, 0, kPaletteSize, 1}, PixelFormat::kRGBA8, tcb::as_bytes(tcb::span(palette_32)));
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}
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void MainPaletteManager::upload_lighttables(Rhi& rhi, Handle<TransferContext> ctx)
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{
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tcb::span<const std::byte> colormap_bytes = tcb::as_bytes(tcb::span(colormaps, kPaletteSize * kLighttableRows));
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rhi.update_texture(ctx, lighttable_, {0, 0, kPaletteSize, kLighttableRows}, PixelFormat::kR8, colormap_bytes);
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if (encoremap != nullptr)
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{
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tcb::span<const std::byte> encoremap_bytes = tcb::as_bytes(tcb::span(encoremap, kPaletteSize * kLighttableRows));
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rhi.update_texture(ctx, lighttable_, {0, 0, kPaletteSize, kLighttableRows}, PixelFormat::kR8, encoremap_bytes);
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}
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if (!lighttables_to_upload_.empty())
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{
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for (auto lighttable : lighttables_to_upload_)
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{
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Handle<Texture> lighttable_tex = find_extra_lighttable(lighttable);
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SRB2_ASSERT(lighttable_tex != kNullHandle);
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tcb::span<const std::byte> lighttable_bytes = tcb::as_bytes(tcb::span(lighttable, kPaletteSize * kLighttableRows));
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rhi.update_texture(ctx, lighttable_tex, {0, 0, kPaletteSize, kLighttableRows}, PixelFormat::kR8, lighttable_bytes);
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}
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lighttables_to_upload_.clear();
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}
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}
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void MainPaletteManager::upload_default_colormap(Rhi& rhi, Handle<TransferContext> ctx)
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{
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std::array<uint8_t, kPaletteSize> data;
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for (std::size_t i = 0; i < kPaletteSize; i++)
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{
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data[i] = i;
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}
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rhi.update_texture(ctx, default_colormap_, {0, 0, kPaletteSize, 1}, PixelFormat::kR8, tcb::as_bytes(tcb::span(data)));
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}
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void MainPaletteManager::upload_colormaps(Rhi& rhi, Handle<TransferContext> ctx)
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{
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for (auto to_upload : colormaps_to_upload_)
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{
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SRB2_ASSERT(to_upload != nullptr);
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SRB2_ASSERT(colormaps_.find(to_upload) != colormaps_.end());
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rhi::Handle<rhi::Texture> map_texture = colormaps_.at(to_upload);
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tcb::span<const std::byte> map_bytes = tcb::as_bytes(tcb::span(to_upload, kPaletteSize));
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rhi.update_texture(ctx, map_texture, {0, 0, kPaletteSize, 1}, PixelFormat::kR8, map_bytes);
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}
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colormaps_to_upload_.clear();
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}
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rhi::Handle<rhi::Texture> MainPaletteManager::find_or_create_colormap(rhi::Rhi& rhi, srb2::NotNull<const uint8_t*> colormap)
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{
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if (colormaps_.find(colormap) != colormaps_.end())
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{
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return colormaps_[colormap];
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}
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Handle<Texture> texture = rhi.create_texture({TextureFormat::kLuminance, kPaletteSize, 1, TextureWrapMode::kClamp, TextureWrapMode::kClamp});
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colormaps_.insert_or_assign(colormap, texture);
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colormaps_to_upload_.push_back(colormap);
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return texture;
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}
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rhi::Handle<rhi::Texture> MainPaletteManager::find_colormap(srb2::NotNull<const uint8_t*> colormap) const
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{
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if (colormaps_.find(colormap) == colormaps_.end())
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{
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return kNullHandle;
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}
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return colormaps_.at(colormap);
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}
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rhi::Handle<rhi::Texture> MainPaletteManager::find_or_create_extra_lighttable(Rhi& rhi, srb2::NotNull<const uint8_t*> lighttable)
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{
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if (lighttables_.find(lighttable) != lighttables_.end())
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{
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return lighttables_[lighttable];
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}
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Handle<Texture> texture = rhi.create_texture({TextureFormat::kLuminance, kPaletteSize, kLighttableRows, TextureWrapMode::kClamp, TextureWrapMode::kClamp});
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lighttables_.insert_or_assign(lighttable, texture);
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lighttables_to_upload_.push_back(lighttable);
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return texture;
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}
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rhi::Handle<rhi::Texture> MainPaletteManager::find_extra_lighttable(srb2::NotNull<const uint8_t*> lighttable) const
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{
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if (lighttables_.find(lighttable) == lighttables_.end())
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{
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return kNullHandle;
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}
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return lighttables_.at(lighttable);
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}
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void MainPaletteManager::transfer(Rhi& rhi, Handle<TransferContext> ctx)
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{
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std::array<byteColor_t, 256> palette_32;
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for (std::size_t i = 0; i < 256; i++)
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{
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palette_32[i] = V_GetColor(i).s;
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}
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rhi.update_texture(ctx, palette_, {0, 0, 256, 1}, PixelFormat::kRGBA8, tcb::as_bytes(tcb::span(palette_32)));
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upload_palette(rhi, ctx);
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upload_lighttables(rhi, ctx);
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upload_default_colormap(rhi, ctx);
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upload_colormaps(rhi, ctx);
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}
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void MainPaletteManager::graphics(Rhi& rhi, Handle<GraphicsContext> ctx)
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@ -169,6 +290,13 @@ void MainPaletteManager::graphics(Rhi& rhi, Handle<GraphicsContext> ctx)
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void MainPaletteManager::postpass(Rhi& rhi)
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{
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// Delete all colormap textures so they'll be recreated next frame
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// Unfortunately the 256x1 translation colormaps are sometimes freed at runtime
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for (auto& cm : colormaps_)
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{
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rhi.destroy_texture(cm.second);
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}
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colormaps_.clear();
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}
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CommonResourcesManager::CommonResourcesManager() = default;
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@ -74,6 +74,19 @@ public:
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class MainPaletteManager final : public Pass
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{
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rhi::Handle<rhi::Texture> palette_;
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rhi::Handle<rhi::Texture> lighttable_;
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rhi::Handle<rhi::Texture> encore_lighttable_;
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rhi::Handle<rhi::Texture> default_colormap_;
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std::unordered_map<const uint8_t*, rhi::Handle<rhi::Texture>> colormaps_;
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std::unordered_map<const uint8_t*, rhi::Handle<rhi::Texture>> lighttables_;
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std::vector<const uint8_t*> colormaps_to_upload_;
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std::vector<const uint8_t*> lighttables_to_upload_;
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void upload_palette(rhi::Rhi& rhi, rhi::Handle<rhi::TransferContext> ctx);
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void upload_lighttables(rhi::Rhi& rhi, rhi::Handle<rhi::TransferContext> ctx);
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void upload_default_colormap(rhi::Rhi& rhi, rhi::Handle<rhi::TransferContext> ctx);
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void upload_colormaps(rhi::Rhi& rhi, rhi::Handle<rhi::TransferContext> ctx);
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public:
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MainPaletteManager();
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@ -85,6 +98,14 @@ public:
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virtual void postpass(rhi::Rhi& rhi) override;
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rhi::Handle<rhi::Texture> palette() const noexcept { return palette_; }
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rhi::Handle<rhi::Texture> lighttable() const noexcept { return lighttable_; }
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rhi::Handle<rhi::Texture> encore_lighttable() const noexcept { return encore_lighttable_; }
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rhi::Handle<rhi::Texture> default_colormap() const noexcept { return default_colormap_; }
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rhi::Handle<rhi::Texture> find_or_create_colormap(rhi::Rhi& rhi, srb2::NotNull<const uint8_t*> colormap);
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rhi::Handle<rhi::Texture> find_colormap(srb2::NotNull<const uint8_t*> colormap) const;
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rhi::Handle<rhi::Texture> find_or_create_extra_lighttable(rhi::Rhi& rhi, srb2::NotNull<const uint8_t*> lighttable);
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rhi::Handle<rhi::Texture> find_extra_lighttable(srb2::NotNull<const uint8_t*> lighttable) const;
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};
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class CommonResourcesManager final : public Pass
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@ -14,6 +14,7 @@
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#include <stb_rect_pack.h>
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#include <glm/gtc/matrix_transform.hpp>
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#include "blendmode.hpp"
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#include "../r_patch.h"
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#include "../v_video.h"
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#include "../z_zone.h"
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@ -25,9 +26,6 @@ using namespace srb2::rhi;
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struct srb2::hwr2::TwodeePassData
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{
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Handle<Texture> default_tex;
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Handle<Texture> default_colormap_tex;
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std::unordered_map<const uint8_t*, Handle<Texture>> colormaps;
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std::vector<const uint8_t*> colormaps_to_upload;
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std::unordered_map<TwodeePipelineKey, Handle<Pipeline>> pipelines;
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bool upload_default_tex = false;
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};
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@ -61,7 +59,7 @@ static PipelineDesc make_pipeline_desc(TwodeePipelineKey key)
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BlendDesc blend_desc;
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switch (key.blend)
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{
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case Draw2dBlend::kAlphaTransparent:
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case BlendMode::kAlphaTransparent:
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blend_desc.source_factor_color = BlendFactor::kSourceAlpha;
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blend_desc.dest_factor_color = BlendFactor::kOneMinusSourceAlpha;
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blend_desc.color_function = BlendFunction::kAdd;
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@ -69,7 +67,7 @@ static PipelineDesc make_pipeline_desc(TwodeePipelineKey key)
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blend_desc.dest_factor_alpha = BlendFactor::kOneMinusSourceAlpha;
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blend_desc.alpha_function = BlendFunction::kAdd;
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break;
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case Draw2dBlend::kModulate:
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case BlendMode::kModulate:
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blend_desc.source_factor_color = BlendFactor::kDest;
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blend_desc.dest_factor_color = BlendFactor::kZero;
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blend_desc.color_function = BlendFunction::kAdd;
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@ -77,7 +75,7 @@ static PipelineDesc make_pipeline_desc(TwodeePipelineKey key)
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blend_desc.dest_factor_alpha = BlendFactor::kZero;
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blend_desc.alpha_function = BlendFunction::kAdd;
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break;
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case Draw2dBlend::kAdditive:
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case BlendMode::kAdditive:
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blend_desc.source_factor_color = BlendFactor::kSourceAlpha;
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blend_desc.dest_factor_color = BlendFactor::kOne;
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blend_desc.color_function = BlendFunction::kAdd;
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@ -85,7 +83,7 @@ static PipelineDesc make_pipeline_desc(TwodeePipelineKey key)
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blend_desc.dest_factor_alpha = BlendFactor::kOneMinusSourceAlpha;
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blend_desc.alpha_function = BlendFunction::kAdd;
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break;
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case Draw2dBlend::kSubtractive:
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case BlendMode::kSubtractive:
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blend_desc.source_factor_color = BlendFactor::kSourceAlpha;
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blend_desc.dest_factor_color = BlendFactor::kOne;
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blend_desc.color_function = BlendFunction::kSubtract;
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@ -93,7 +91,7 @@ static PipelineDesc make_pipeline_desc(TwodeePipelineKey key)
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blend_desc.dest_factor_alpha = BlendFactor::kOneMinusSourceAlpha;
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blend_desc.alpha_function = BlendFunction::kAdd;
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break;
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case Draw2dBlend::kReverseSubtractive:
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case BlendMode::kReverseSubtractive:
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blend_desc.source_factor_color = BlendFactor::kSourceAlpha;
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blend_desc.dest_factor_color = BlendFactor::kOne;
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blend_desc.color_function = BlendFunction::kReverseSubtract;
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|
|
@ -101,7 +99,7 @@ static PipelineDesc make_pipeline_desc(TwodeePipelineKey key)
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|||
blend_desc.dest_factor_alpha = BlendFactor::kOneMinusSourceAlpha;
|
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blend_desc.alpha_function = BlendFunction::kAdd;
|
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break;
|
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case Draw2dBlend::kInvertDest:
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case BlendMode::kInvertDest:
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blend_desc.source_factor_color = BlendFactor::kOne;
|
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blend_desc.dest_factor_color = BlendFactor::kOne;
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blend_desc.color_function = BlendFunction::kSubtract;
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||||
|
|
@ -248,18 +246,18 @@ void TwodeePass::prepass(Rhi& rhi)
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if (data_->pipelines.size() == 0)
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||||
{
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TwodeePipelineKey alpha_transparent_tris = {Draw2dBlend::kAlphaTransparent, false};
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TwodeePipelineKey modulate_tris = {Draw2dBlend::kModulate, false};
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TwodeePipelineKey additive_tris = {Draw2dBlend::kAdditive, false};
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TwodeePipelineKey subtractive_tris = {Draw2dBlend::kSubtractive, false};
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TwodeePipelineKey revsubtractive_tris = {Draw2dBlend::kReverseSubtractive, false};
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TwodeePipelineKey invertdest_tris = {Draw2dBlend::kInvertDest, false};
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TwodeePipelineKey alpha_transparent_lines = {Draw2dBlend::kAlphaTransparent, true};
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TwodeePipelineKey modulate_lines = {Draw2dBlend::kModulate, true};
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TwodeePipelineKey additive_lines = {Draw2dBlend::kAdditive, true};
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TwodeePipelineKey subtractive_lines = {Draw2dBlend::kSubtractive, true};
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TwodeePipelineKey revsubtractive_lines = {Draw2dBlend::kReverseSubtractive, true};
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TwodeePipelineKey invertdest_lines = {Draw2dBlend::kInvertDest, true};
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TwodeePipelineKey alpha_transparent_tris = {BlendMode::kAlphaTransparent, false};
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TwodeePipelineKey modulate_tris = {BlendMode::kModulate, false};
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TwodeePipelineKey additive_tris = {BlendMode::kAdditive, false};
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TwodeePipelineKey subtractive_tris = {BlendMode::kSubtractive, false};
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TwodeePipelineKey revsubtractive_tris = {BlendMode::kReverseSubtractive, false};
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TwodeePipelineKey invertdest_tris = {BlendMode::kInvertDest, false};
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TwodeePipelineKey alpha_transparent_lines = {BlendMode::kAlphaTransparent, true};
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TwodeePipelineKey modulate_lines = {BlendMode::kModulate, true};
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TwodeePipelineKey additive_lines = {BlendMode::kAdditive, true};
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TwodeePipelineKey subtractive_lines = {BlendMode::kSubtractive, true};
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TwodeePipelineKey revsubtractive_lines = {BlendMode::kReverseSubtractive, true};
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TwodeePipelineKey invertdest_lines = {BlendMode::kInvertDest, true};
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data_->pipelines.insert({alpha_transparent_tris, rhi.create_pipeline(make_pipeline_desc(alpha_transparent_tris))});
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data_->pipelines.insert({modulate_tris, rhi.create_pipeline(make_pipeline_desc(modulate_tris))});
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||||
data_->pipelines.insert({additive_tris, rhi.create_pipeline(make_pipeline_desc(additive_tris))});
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||||
|
|
@ -285,17 +283,6 @@ void TwodeePass::prepass(Rhi& rhi)
|
|||
});
|
||||
data_->upload_default_tex = true;
|
||||
}
|
||||
if (!data_->default_colormap_tex)
|
||||
{
|
||||
data_->default_colormap_tex = rhi.create_texture({
|
||||
TextureFormat::kLuminance,
|
||||
256,
|
||||
1,
|
||||
TextureWrapMode::kClamp,
|
||||
TextureWrapMode::kClamp
|
||||
});
|
||||
data_->upload_default_tex = true;
|
||||
}
|
||||
if (!render_pass_)
|
||||
{
|
||||
render_pass_ = rhi.create_render_pass(
|
||||
|
|
@ -313,7 +300,6 @@ void TwodeePass::prepass(Rhi& rhi)
|
|||
|
||||
// Stage 1 - command list patch detection
|
||||
std::unordered_set<const patch_t*> found_patches;
|
||||
std::unordered_set<const uint8_t*> found_colormaps;
|
||||
for (const auto& list : *ctx_)
|
||||
{
|
||||
for (const auto& cmd : list.cmds)
|
||||
|
|
@ -327,7 +313,7 @@ void TwodeePass::prepass(Rhi& rhi)
|
|||
}
|
||||
if (cmd.colormap != nullptr)
|
||||
{
|
||||
found_colormaps.insert(cmd.colormap);
|
||||
palette_manager_->find_or_create_colormap(rhi, cmd.colormap);
|
||||
}
|
||||
},
|
||||
[&](const Draw2dVertices& cmd) {}};
|
||||
|
|
@ -341,17 +327,6 @@ void TwodeePass::prepass(Rhi& rhi)
|
|||
}
|
||||
patch_atlas_cache_->pack(rhi);
|
||||
|
||||
for (auto colormap : found_colormaps)
|
||||
{
|
||||
if (data_->colormaps.find(colormap) == data_->colormaps.end())
|
||||
{
|
||||
Handle<Texture> colormap_tex = rhi.create_texture({TextureFormat::kLuminance, 256, 1});
|
||||
data_->colormaps.insert({colormap, colormap_tex});
|
||||
}
|
||||
|
||||
data_->colormaps_to_upload.push_back(colormap);
|
||||
}
|
||||
|
||||
size_t list_index = 0;
|
||||
for (auto& list : *ctx_)
|
||||
{
|
||||
|
|
@ -535,34 +510,9 @@ void TwodeePass::transfer(Rhi& rhi, Handle<TransferContext> ctx)
|
|||
std::array<uint8_t, 4> data = {0, 255, 0, 255};
|
||||
rhi.update_texture(ctx, data_->default_tex, {0, 0, 2, 1}, PixelFormat::kRG8, tcb::as_bytes(tcb::span(data)));
|
||||
|
||||
std::array<uint8_t, 256> colormap_data;
|
||||
for (size_t i = 0; i < 256; i++)
|
||||
{
|
||||
colormap_data[i] = i;
|
||||
}
|
||||
rhi.update_texture(
|
||||
ctx,
|
||||
data_->default_colormap_tex,
|
||||
{0, 0, 256, 1},
|
||||
PixelFormat::kR8,
|
||||
tcb::as_bytes(tcb::span(colormap_data))
|
||||
);
|
||||
|
||||
data_->upload_default_tex = false;
|
||||
}
|
||||
|
||||
for (auto colormap : data_->colormaps_to_upload)
|
||||
{
|
||||
rhi.update_texture(
|
||||
ctx,
|
||||
data_->colormaps[colormap],
|
||||
{0, 0, 256, 1},
|
||||
rhi::PixelFormat::kR8,
|
||||
tcb::as_bytes(tcb::span(colormap, 256))
|
||||
);
|
||||
}
|
||||
data_->colormaps_to_upload.clear();
|
||||
|
||||
Handle<Texture> palette_tex = palette_manager_->palette();
|
||||
|
||||
// Update the buffers for each list
|
||||
|
|
@ -606,11 +556,11 @@ void TwodeePass::transfer(Rhi& rhi, Handle<TransferContext> ctx)
|
|||
}
|
||||
|
||||
const uint8_t* colormap = mcmd.colormap;
|
||||
Handle<Texture> colormap_h = data_->default_colormap_tex;
|
||||
Handle<Texture> colormap_h = palette_manager_->default_colormap();
|
||||
if (colormap)
|
||||
{
|
||||
SRB2_ASSERT(data_->colormaps.find(colormap) != data_->colormaps.end());
|
||||
colormap_h = data_->colormaps[colormap];
|
||||
colormap_h = palette_manager_->find_colormap(colormap);
|
||||
SRB2_ASSERT(colormap_h != kNullHandle);
|
||||
}
|
||||
tx[2] = {SamplerName::kSampler2, colormap_h};
|
||||
mcmd.binding_set =
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@ struct TwodeePassData;
|
|||
/// @brief Hash map key for caching pipelines
|
||||
struct TwodeePipelineKey
|
||||
{
|
||||
Draw2dBlend blend;
|
||||
BlendMode blend;
|
||||
bool lines;
|
||||
|
||||
bool operator==(const TwodeePipelineKey& r) const noexcept { return !(blend != r.blend || lines != r.lines); }
|
||||
|
|
|
|||
|
|
@ -89,7 +89,7 @@ void Draw2dVerticesBuilder::done()
|
|||
list.cmds.push_back(tris_);
|
||||
}
|
||||
|
||||
Draw2dBlend srb2::hwr2::get_blend_mode(const Draw2dCmd& cmd) noexcept
|
||||
BlendMode srb2::hwr2::get_blend_mode(const Draw2dCmd& cmd) noexcept
|
||||
{
|
||||
auto visitor = srb2::Overload {
|
||||
[&](const Draw2dPatchQuad& cmd) { return cmd.blend; },
|
||||
|
|
|
|||
|
|
@ -19,6 +19,7 @@
|
|||
|
||||
#include <tcb/span.hpp>
|
||||
|
||||
#include "blendmode.hpp"
|
||||
#include "../cxxutil.hpp"
|
||||
#include "../doomtype.h"
|
||||
|
||||
|
|
@ -38,16 +39,6 @@ struct TwodeeVertex
|
|||
float a;
|
||||
};
|
||||
|
||||
enum class Draw2dBlend
|
||||
{
|
||||
kAlphaTransparent,
|
||||
kModulate,
|
||||
kAdditive,
|
||||
kSubtractive,
|
||||
kReverseSubtractive,
|
||||
kInvertDest
|
||||
};
|
||||
|
||||
struct Draw2dPatchQuad
|
||||
{
|
||||
std::size_t begin_index = 0;
|
||||
|
|
@ -56,7 +47,7 @@ struct Draw2dPatchQuad
|
|||
// A null patch ptr means no patch is drawn
|
||||
const patch_t* patch = nullptr;
|
||||
const uint8_t* colormap = nullptr;
|
||||
Draw2dBlend blend;
|
||||
BlendMode blend;
|
||||
float r = 0.f;
|
||||
float g = 0.f;
|
||||
float b = 0.f;
|
||||
|
|
@ -81,14 +72,14 @@ struct Draw2dVertices
|
|||
std::size_t begin_index = 0;
|
||||
std::size_t begin_element = 0;
|
||||
std::size_t elements = 0;
|
||||
Draw2dBlend blend = Draw2dBlend::kAlphaTransparent;
|
||||
BlendMode blend = BlendMode::kAlphaTransparent;
|
||||
lumpnum_t flat_lump = UINT32_MAX; // LUMPERROR but not loading w_wad.h from this header
|
||||
bool lines = false;
|
||||
};
|
||||
|
||||
using Draw2dCmd = std::variant<Draw2dPatchQuad, Draw2dVertices>;
|
||||
|
||||
Draw2dBlend get_blend_mode(const Draw2dCmd& cmd) noexcept;
|
||||
BlendMode get_blend_mode(const Draw2dCmd& cmd) noexcept;
|
||||
bool is_draw_lines(const Draw2dCmd& cmd) noexcept;
|
||||
std::size_t elements(const Draw2dCmd& cmd) noexcept;
|
||||
|
||||
|
|
@ -194,7 +185,7 @@ public:
|
|||
return *this;
|
||||
}
|
||||
|
||||
Draw2dQuadBuilder& blend(Draw2dBlend blend)
|
||||
Draw2dQuadBuilder& blend(BlendMode blend)
|
||||
{
|
||||
quad_.blend = blend;
|
||||
return *this;
|
||||
|
|
@ -245,7 +236,7 @@ public:
|
|||
return *this;
|
||||
}
|
||||
|
||||
Draw2dVerticesBuilder& blend(Draw2dBlend blend)
|
||||
Draw2dVerticesBuilder& blend(BlendMode blend)
|
||||
{
|
||||
tris_.blend = blend;
|
||||
return *this;
|
||||
|
|
|
|||
|
|
@ -886,7 +886,6 @@ void GlCoreRhi::destroy_renderbuffer(rhi::Handle<rhi::Renderbuffer> handle)
|
|||
|
||||
rhi::Handle<rhi::Pipeline> GlCoreRhi::create_pipeline(const PipelineDesc& desc)
|
||||
{
|
||||
SRB2_ASSERT(graphics_context_active_ == false);
|
||||
SRB2_ASSERT(platform_ != nullptr);
|
||||
// TODO assert compatibility of pipeline description with program using ProgramRequirements
|
||||
|
||||
|
|
@ -1414,26 +1413,32 @@ void GlCoreRhi::bind_pipeline(Handle<GraphicsContext> ctx, Handle<Pipeline> pipe
|
|||
if (desc.depth_stencil_state->stencil_test)
|
||||
{
|
||||
gl_->Enable(GL_STENCIL_TEST);
|
||||
stencil_front_reference_ = 0;
|
||||
stencil_back_reference_ = 0;
|
||||
stencil_front_compare_mask_ = 0xFF;
|
||||
stencil_back_compare_mask_ = 0xFF;
|
||||
stencil_front_write_mask_ = 0xFF;
|
||||
stencil_back_write_mask_ = 0xFF;
|
||||
GL_ASSERT;
|
||||
|
||||
gl_->StencilFuncSeparate(
|
||||
GL_FRONT,
|
||||
map_compare_func(desc.depth_stencil_state->front.stencil_compare),
|
||||
desc.depth_stencil_state->front.reference,
|
||||
desc.depth_stencil_state->front.compare_mask
|
||||
stencil_front_reference_,
|
||||
stencil_front_compare_mask_
|
||||
);
|
||||
GL_ASSERT;
|
||||
gl_->StencilFuncSeparate(
|
||||
GL_BACK,
|
||||
map_compare_func(desc.depth_stencil_state->back.stencil_compare),
|
||||
desc.depth_stencil_state->back.reference,
|
||||
desc.depth_stencil_state->back.compare_mask
|
||||
stencil_back_reference_,
|
||||
stencil_back_compare_mask_
|
||||
);
|
||||
GL_ASSERT;
|
||||
|
||||
gl_->StencilMaskSeparate(GL_FRONT, desc.depth_stencil_state->front.write_mask);
|
||||
gl_->StencilMaskSeparate(GL_FRONT, stencil_front_write_mask_);
|
||||
GL_ASSERT;
|
||||
gl_->StencilMaskSeparate(GL_BACK, desc.depth_stencil_state->back.write_mask);
|
||||
gl_->StencilMaskSeparate(GL_BACK, stencil_back_write_mask_);
|
||||
GL_ASSERT;
|
||||
}
|
||||
else
|
||||
|
|
@ -1732,6 +1737,87 @@ void GlCoreRhi::read_pixels(Handle<GraphicsContext> ctx, const Rect& rect, Pixel
|
|||
gl_->ReadPixels(rect.x, rect.y, rect.w, rect.h, layout, type, out.data());
|
||||
}
|
||||
|
||||
void GlCoreRhi::set_stencil_reference(Handle<GraphicsContext> ctx, CullMode face, uint8_t reference)
|
||||
{
|
||||
SRB2_ASSERT(face != CullMode::kNone);
|
||||
SRB2_ASSERT(graphics_context_active_ == true && graphics_context_generation_ == ctx.generation());
|
||||
SRB2_ASSERT(current_render_pass_.has_value());
|
||||
SRB2_ASSERT(current_pipeline_.has_value());
|
||||
|
||||
auto& pl = pipeline_slab_[*current_pipeline_];
|
||||
|
||||
if (face == CullMode::kFront)
|
||||
{
|
||||
stencil_front_reference_ = reference;
|
||||
gl_->StencilFuncSeparate(
|
||||
GL_FRONT,
|
||||
map_compare_func(pl.desc.depth_stencil_state->front.stencil_compare),
|
||||
stencil_front_reference_,
|
||||
stencil_front_compare_mask_
|
||||
);
|
||||
}
|
||||
else if (face == CullMode::kBack)
|
||||
{
|
||||
stencil_back_reference_ = reference;
|
||||
gl_->StencilFuncSeparate(
|
||||
GL_BACK,
|
||||
map_compare_func(pl.desc.depth_stencil_state->back.stencil_compare),
|
||||
stencil_back_reference_,
|
||||
stencil_back_compare_mask_
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
void GlCoreRhi::set_stencil_compare_mask(Handle<GraphicsContext> ctx, CullMode face, uint8_t compare_mask)
|
||||
{
|
||||
SRB2_ASSERT(face != CullMode::kNone);
|
||||
SRB2_ASSERT(graphics_context_active_ == true && graphics_context_generation_ == ctx.generation());
|
||||
SRB2_ASSERT(current_render_pass_.has_value());
|
||||
SRB2_ASSERT(current_pipeline_.has_value());
|
||||
|
||||
auto& pl = pipeline_slab_[*current_pipeline_];
|
||||
|
||||
if (face == CullMode::kFront)
|
||||
{
|
||||
stencil_front_compare_mask_ = compare_mask;
|
||||
gl_->StencilFuncSeparate(
|
||||
GL_FRONT,
|
||||
map_compare_func(pl.desc.depth_stencil_state->front.stencil_compare),
|
||||
stencil_front_reference_,
|
||||
stencil_front_compare_mask_
|
||||
);
|
||||
}
|
||||
else if (face == CullMode::kBack)
|
||||
{
|
||||
stencil_back_compare_mask_ = compare_mask;
|
||||
gl_->StencilFuncSeparate(
|
||||
GL_BACK,
|
||||
map_compare_func(pl.desc.depth_stencil_state->back.stencil_compare),
|
||||
stencil_back_reference_,
|
||||
stencil_back_compare_mask_
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
void GlCoreRhi::set_stencil_write_mask(Handle<GraphicsContext> ctx, CullMode face, uint8_t write_mask)
|
||||
{
|
||||
SRB2_ASSERT(face != CullMode::kNone);
|
||||
SRB2_ASSERT(graphics_context_active_ == true && graphics_context_generation_ == ctx.generation());
|
||||
SRB2_ASSERT(current_render_pass_.has_value());
|
||||
SRB2_ASSERT(current_pipeline_.has_value());
|
||||
|
||||
if (face == CullMode::kFront)
|
||||
{
|
||||
stencil_front_write_mask_ = write_mask;
|
||||
gl_->StencilMaskSeparate(GL_FRONT, stencil_front_write_mask_);
|
||||
}
|
||||
else if (face == CullMode::kBack)
|
||||
{
|
||||
stencil_back_write_mask_ = write_mask;
|
||||
gl_->StencilMaskSeparate(GL_BACK, stencil_back_write_mask_);
|
||||
}
|
||||
}
|
||||
|
||||
TextureDetails GlCoreRhi::get_texture_details(Handle<Texture> texture)
|
||||
{
|
||||
SRB2_ASSERT(texture_slab_.is_valid(texture));
|
||||
|
|
|
|||
|
|
@ -46,11 +46,11 @@ struct std::hash<srb2::rhi::GlCoreFramebufferKey>
|
|||
{
|
||||
std::size_t operator()(const srb2::rhi::GlCoreFramebufferKey& key) const
|
||||
{
|
||||
std::size_t color_hash = std::hash<const srb2::rhi::Handle<srb2::rhi::Texture>>()(key.color);
|
||||
std::size_t color_hash = std::hash<srb2::rhi::Handle<srb2::rhi::Texture>>()(key.color);
|
||||
std::size_t depth_stencil_hash = 0;
|
||||
if (key.depth_stencil)
|
||||
{
|
||||
depth_stencil_hash = std::hash<const srb2::rhi::Handle<srb2::rhi::Renderbuffer>>()(*key.depth_stencil);
|
||||
depth_stencil_hash = std::hash<srb2::rhi::Handle<srb2::rhi::Renderbuffer>>()(*key.depth_stencil);
|
||||
}
|
||||
return color_hash ^ (depth_stencil_hash << 1);
|
||||
}
|
||||
|
|
@ -164,6 +164,13 @@ class GlCoreRhi final : public Rhi
|
|||
uint32_t index_buffer_offset_ = 0;
|
||||
uint32_t transfer_context_generation_ = 0;
|
||||
|
||||
uint8_t stencil_front_reference_ = 0;
|
||||
uint8_t stencil_front_compare_mask_ = 0xFF;
|
||||
uint8_t stencil_front_write_mask_ = 0xFF;
|
||||
uint8_t stencil_back_reference_ = 0;
|
||||
uint8_t stencil_back_compare_mask_ = 0xFF;
|
||||
uint8_t stencil_back_write_mask_ = 0xFF;
|
||||
|
||||
std::vector<std::function<void()>> disposal_;
|
||||
|
||||
public:
|
||||
|
|
@ -225,6 +232,9 @@ public:
|
|||
virtual void draw_indexed(Handle<GraphicsContext> ctx, uint32_t index_count, uint32_t first_index) override;
|
||||
virtual void
|
||||
read_pixels(Handle<GraphicsContext> ctx, const Rect& rect, PixelFormat format, tcb::span<std::byte> out) override;
|
||||
virtual void set_stencil_reference(Handle<GraphicsContext> ctx, CullMode face, uint8_t reference) override;
|
||||
virtual void set_stencil_compare_mask(Handle<GraphicsContext> ctx, CullMode face, uint8_t mask) override;
|
||||
virtual void set_stencil_write_mask(Handle<GraphicsContext> ctx, CullMode face, uint8_t mask) override;
|
||||
|
||||
virtual void present() override;
|
||||
|
||||
|
|
|
|||
|
|
@ -314,7 +314,7 @@ namespace std
|
|||
{
|
||||
|
||||
template <typename T>
|
||||
struct hash<const srb2::rhi::Handle<T>>
|
||||
struct hash<srb2::rhi::Handle<T>>
|
||||
{
|
||||
std::size_t operator()(const srb2::rhi::Handle<T>& e) const
|
||||
{
|
||||
|
|
|
|||
|
|
@ -424,9 +424,6 @@ struct PipelineStencilOpStateDesc
|
|||
StencilOp pass;
|
||||
StencilOp depth_fail;
|
||||
CompareFunc stencil_compare;
|
||||
uint32_t compare_mask;
|
||||
uint32_t write_mask;
|
||||
uint32_t reference;
|
||||
};
|
||||
|
||||
struct PipelineDepthStencilStateDesc
|
||||
|
|
@ -648,6 +645,9 @@ struct Rhi
|
|||
virtual void draw_indexed(Handle<GraphicsContext> ctx, uint32_t index_count, uint32_t first_index) = 0;
|
||||
virtual void
|
||||
read_pixels(Handle<GraphicsContext> ctx, const Rect& rect, PixelFormat format, tcb::span<std::byte> out) = 0;
|
||||
virtual void set_stencil_reference(Handle<GraphicsContext> ctx, CullMode face, uint8_t reference) = 0;
|
||||
virtual void set_stencil_compare_mask(Handle<GraphicsContext> ctx, CullMode face, uint8_t mask) = 0;
|
||||
virtual void set_stencil_write_mask(Handle<GraphicsContext> ctx, CullMode face, uint8_t mask) = 0;
|
||||
|
||||
virtual void present() = 0;
|
||||
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
#include "m_misc.h"
|
||||
#include "m_random.h"
|
||||
#include "doomstat.h"
|
||||
#include "hwr2/blendmode.hpp"
|
||||
|
||||
#ifdef HWRENDER
|
||||
#include "hardware/hw_glob.h"
|
||||
|
|
@ -914,27 +915,27 @@ void V_DrawStretchyFixedPatch(fixed_t x, fixed_t y, fixed_t pscale, fixed_t vsca
|
|||
{
|
||||
falpha = (10 - alphalevel) / 10.f;
|
||||
}
|
||||
hwr2::Draw2dBlend blend = hwr2::Draw2dBlend::kAlphaTransparent;
|
||||
hwr2::BlendMode blend = hwr2::BlendMode::kAlphaTransparent;
|
||||
switch (blendmode)
|
||||
{
|
||||
case AST_MODULATE:
|
||||
blend = hwr2::Draw2dBlend::kModulate;
|
||||
blend = hwr2::BlendMode::kModulate;
|
||||
break;
|
||||
case AST_ADD:
|
||||
blend = hwr2::Draw2dBlend::kAdditive;
|
||||
blend = hwr2::BlendMode::kAdditive;
|
||||
break;
|
||||
|
||||
// Note: SRB2 has these blend modes flipped compared to GL and Vulkan.
|
||||
// SRB2's Subtract is Dst - Src. OpenGL is Src - Dst. And vice versa for reverse.
|
||||
// Twodee will use the GL definitions.
|
||||
case AST_SUBTRACT:
|
||||
blend = hwr2::Draw2dBlend::kReverseSubtractive;
|
||||
blend = hwr2::BlendMode::kReverseSubtractive;
|
||||
break;
|
||||
case AST_REVERSESUBTRACT:
|
||||
blend = hwr2::Draw2dBlend::kSubtractive;
|
||||
blend = hwr2::BlendMode::kSubtractive;
|
||||
break;
|
||||
default:
|
||||
blend = hwr2::Draw2dBlend::kAlphaTransparent;
|
||||
blend = hwr2::BlendMode::kAlphaTransparent;
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -1187,7 +1188,7 @@ void V_DrawFillConsoleMap(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c)
|
|||
float a = 0.5f; // alphalevel is unused in GL??
|
||||
g_2d.begin_quad()
|
||||
.rect(x, y, w, h)
|
||||
.blend(hwr2::Draw2dBlend::kAlphaTransparent)
|
||||
.blend(hwr2::BlendMode::kAlphaTransparent)
|
||||
.color(r, g, b, a)
|
||||
.done();
|
||||
}
|
||||
|
|
@ -1332,7 +1333,7 @@ void V_DrawFadeFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c, UINT16 color, U
|
|||
float g;
|
||||
float b;
|
||||
float a;
|
||||
hwr2::Draw2dBlend blendmode;
|
||||
hwr2::BlendMode blendmode;
|
||||
|
||||
if (color & 0xFF00)
|
||||
{
|
||||
|
|
@ -1345,7 +1346,7 @@ void V_DrawFadeFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c, UINT16 color, U
|
|||
b = std::clamp((fstrength - (2.f / 3.f)) * 3.f, 0.f, 1.f);
|
||||
a = 1;
|
||||
|
||||
blendmode = hwr2::Draw2dBlend::kReverseSubtractive;
|
||||
blendmode = hwr2::BlendMode::kReverseSubtractive;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1356,7 +1357,7 @@ void V_DrawFadeFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c, UINT16 color, U
|
|||
g = bc.green / 255.f;
|
||||
b = bc.blue / 255.f;
|
||||
a = softwaretranstohwr[std::clamp(static_cast<int>(strength), 0, 10)] / 255.f;
|
||||
blendmode = hwr2::Draw2dBlend::kAlphaTransparent;
|
||||
blendmode = hwr2::BlendMode::kAlphaTransparent;
|
||||
}
|
||||
|
||||
g_2d.begin_quad()
|
||||
|
|
@ -1529,7 +1530,7 @@ void V_DrawFadeScreen(UINT16 color, UINT8 strength)
|
|||
float g;
|
||||
float b;
|
||||
float a;
|
||||
hwr2::Draw2dBlend blendmode;
|
||||
hwr2::BlendMode blendmode;
|
||||
|
||||
if (color & 0xFF00)
|
||||
{
|
||||
|
|
@ -1542,7 +1543,7 @@ void V_DrawFadeScreen(UINT16 color, UINT8 strength)
|
|||
b = std::clamp((fstrength - (2.f / 3.f)) * 3.f, 0.f, 1.f);
|
||||
a = 1;
|
||||
|
||||
blendmode = hwr2::Draw2dBlend::kReverseSubtractive;
|
||||
blendmode = hwr2::BlendMode::kReverseSubtractive;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1553,7 +1554,7 @@ void V_DrawFadeScreen(UINT16 color, UINT8 strength)
|
|||
g = bc.green / 255.f;
|
||||
b = bc.blue / 255.f;
|
||||
a = softwaretranstohwr[std::clamp(static_cast<int>(strength), 0, 10)] / 255.f;
|
||||
blendmode = hwr2::Draw2dBlend::kAlphaTransparent;
|
||||
blendmode = hwr2::BlendMode::kAlphaTransparent;
|
||||
}
|
||||
|
||||
g_2d.begin_quad()
|
||||
|
|
@ -1629,7 +1630,7 @@ void V_DrawFadeConsBack(INT32 plines)
|
|||
float a = 0.5f;
|
||||
g_2d.begin_quad()
|
||||
.rect(0, 0, vid.width, plines)
|
||||
.blend(hwr2::Draw2dBlend::kAlphaTransparent)
|
||||
.blend(hwr2::BlendMode::kAlphaTransparent)
|
||||
.color(r, g, b, a)
|
||||
.done();
|
||||
}
|
||||
|
|
@ -1649,7 +1650,7 @@ void V_EncoreInvertScreen(void)
|
|||
#endif
|
||||
|
||||
g_2d.begin_quad()
|
||||
.blend(hwr2::Draw2dBlend::kInvertDest)
|
||||
.blend(hwr2::BlendMode::kInvertDest)
|
||||
.color(1, 1, 1, 1)
|
||||
.rect(0, 0, vid.width, vid.height)
|
||||
.done();
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue