From 291eef55c4ef78f7e0684e08503b2ee2eaeb1777 Mon Sep 17 00:00:00 2001 From: AJ Martinez Date: Sat, 1 Jul 2023 19:20:42 -0700 Subject: [PATCH] On higher gamespeeds, increase SPB target distance --- src/objects/spb.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/objects/spb.c b/src/objects/spb.c index fb000c12f..6877918d9 100644 --- a/src/objects/spb.c +++ b/src/objects/spb.c @@ -661,6 +661,7 @@ static void SPBChase(mobj_t *spb, mobj_t *bestMobj) baseSpeed = SPB_DEFAULTSPEED; range = (160 * chase->scale); + range = max(range, FixedMul(range, K_GetKartGameSpeedScalar(gamespeed))); // Play the intimidating gurgle if (S_SoundPlaying(spb, spb->info->activesound) == false)