Rebalance again

Nah, ballhogs will eventually have the same issue despite their delay. Moved x3 orbi & x2 sneakers back, increased singles of those.
This commit is contained in:
VelocitOni 2024-03-31 21:48:06 -04:00
parent cac28041d4
commit 295cdedf3d

View file

@ -150,11 +150,11 @@ static UINT8 K_KartItemOddsSpecial[NUMKARTRESULTS-1][4] =
{ 0, 0, 0, 0 }, // Invincibility
{ 0, 0, 0, 0 }, // Banana
{ 0, 0, 0, 0 }, // Eggman Monitor
{ 1, 1, 0, 0 }, // Orbinaut
{ 1, 1, 1, 0 }, // Orbinaut
{ 1, 1, 0, 0 }, // Jawz
{ 0, 0, 0, 0 }, // Mine
{ 0, 0, 0, 0 }, // Land Mine
{ 0, 0, 1, 1 }, // Ballhog
{ 0, 0, 0, 0 }, // Ballhog
{ 0, 0, 0, 1 }, // Self-Propelled Bomb
{ 0, 0, 0, 0 }, // Grow
{ 0, 0, 0, 0 }, // Shrink
@ -168,10 +168,10 @@ static UINT8 K_KartItemOddsSpecial[NUMKARTRESULTS-1][4] =
{ 0, 0, 0, 0 }, // Drop Target
{ 0, 0, 0, 0 }, // Garden Top
{ 0, 0, 0, 0 }, // Gachabom
{ 0, 1, 1, 1 }, // Sneaker x2
{ 0, 0, 1, 1 }, // Sneaker x2
{ 0, 0, 0, 0 }, // Sneaker x3
{ 0, 0, 0, 0 }, // Banana x3
{ 0, 1, 1, 0 }, // Orbinaut x3
{ 0, 0, 1, 1 }, // Orbinaut x3
{ 0, 0, 0, 0 }, // Orbinaut x4
{ 0, 0, 1, 1 }, // Jawz x2
{ 0, 0, 0, 0 } // Gachabom x3