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Rebalance again
Nah, ballhogs will eventually have the same issue despite their delay. Moved x3 orbi & x2 sneakers back, increased singles of those.
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1 changed files with 4 additions and 4 deletions
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@ -150,11 +150,11 @@ static UINT8 K_KartItemOddsSpecial[NUMKARTRESULTS-1][4] =
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{ 0, 0, 0, 0 }, // Invincibility
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{ 0, 0, 0, 0 }, // Banana
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{ 0, 0, 0, 0 }, // Eggman Monitor
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{ 1, 1, 0, 0 }, // Orbinaut
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{ 1, 1, 1, 0 }, // Orbinaut
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{ 1, 1, 0, 0 }, // Jawz
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{ 0, 0, 0, 0 }, // Mine
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{ 0, 0, 0, 0 }, // Land Mine
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{ 0, 0, 1, 1 }, // Ballhog
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{ 0, 0, 0, 0 }, // Ballhog
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{ 0, 0, 0, 1 }, // Self-Propelled Bomb
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{ 0, 0, 0, 0 }, // Grow
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{ 0, 0, 0, 0 }, // Shrink
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@ -168,10 +168,10 @@ static UINT8 K_KartItemOddsSpecial[NUMKARTRESULTS-1][4] =
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{ 0, 0, 0, 0 }, // Drop Target
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{ 0, 0, 0, 0 }, // Garden Top
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{ 0, 0, 0, 0 }, // Gachabom
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{ 0, 1, 1, 1 }, // Sneaker x2
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{ 0, 0, 1, 1 }, // Sneaker x2
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{ 0, 0, 0, 0 }, // Sneaker x3
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{ 0, 0, 0, 0 }, // Banana x3
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{ 0, 1, 1, 0 }, // Orbinaut x3
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{ 0, 0, 1, 1 }, // Orbinaut x3
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{ 0, 0, 0, 0 }, // Orbinaut x4
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{ 0, 0, 1, 1 }, // Jawz x2
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{ 0, 0, 0, 0 } // Gachabom x3
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