Merge branch 'remove-pragma-interface' into 'master'

Remove all gcc pragma interface

See merge request KartKrew/Kart!1767
This commit is contained in:
Eidolon 2024-01-03 03:21:22 +00:00
commit 2971149080
16 changed files with 0 additions and 64 deletions

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@ -23,10 +23,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
//
// Experimental stuff.
// To compile this as "ANSI C with classes" we will need to handle the various

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@ -21,10 +21,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
#define MAXPREDICTTICS 12
// Button/action code definitions.

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@ -16,10 +16,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
#ifndef AI_PASSIVE
#define AI_PASSIVE 0x01
#endif

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@ -14,10 +14,6 @@
#ifndef __I_NET__
#define __I_NET__
#ifdef __GNUG__
#pragma interface
#endif
#include "doomdef.h"
#include "command.h"

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@ -21,10 +21,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
/** \brief max quit functions
*/
#define MAX_QUIT_FUNCS 16

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@ -35,10 +35,6 @@ hwr2::HardwareState* main_hardware_state();
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
typedef enum
{
/// Software

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@ -35,10 +35,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
/// \brief Frame flags: only the frame number - 0 to 256 (Frames from 0 to 63, Sprite2 number uses 0 to 127 plus FF_SPR2SUPER)
#define FF_FRAMEMASK 0xff

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@ -18,10 +18,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
// 1024 bytes is plenty for a savegame
// ...but we'll be accomodating of a heavily replaced Round Queue.
#define SAVEGAMESIZE (2048)

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@ -20,10 +20,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
extern tic_t leveltime;
extern boolean thinkersCompleted;

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@ -20,10 +20,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
extern seg_t *curline;
extern side_t *sidedef;
extern line_t *linedef;

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@ -22,10 +22,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
// Store lists of lumps for F_START/F_END etc.
struct lumplist_t
{

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@ -18,10 +18,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
transnum_t R_GetLinedefTransTable(fixed_t alpha);
void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2);
void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pffloor);

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@ -20,10 +20,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
/// \brief SKY, store the number for name.
#define SKYFLATNAME "F_SKY1"

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@ -23,10 +23,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
//
// Refresh internal data structures, for rendering.
//

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@ -23,10 +23,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
#define MISSING_TEXTURE "AASMELLY" // Replacement for invalid textures
// A single patch from a texture definition,

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@ -22,10 +22,6 @@
extern "C" {
#endif
#ifdef __GNUG__
#pragma interface
#endif
// a raw entry of the wad directory
// NOTE: This sits here and not in w_wad.c because p_setup.c makes use of it to load map WADs inside PK3s.
#if defined(_MSC_VER)