Sound revision

This commit is contained in:
Antonio Martinez 2025-05-25 17:12:25 -04:00
parent c085f0098f
commit 2975592a4d

View file

@ -4324,9 +4324,9 @@ void K_CheckpointCrossAward(player_t *player)
else if (check == opp)
{
S_StartSound(NULL, sfx_s3k96);
S_StartSound(NULL, sfx_mbs60);
if (clutch)
S_StartSound(NULL, sfx_s3kbes);
S_StartSoundAtVolume(NULL, sfx_kc4b, 150);
}
}