Addons menu: Adjust most assetsby a handful of pixels to prevent the loaded indicator from going off the bottom of the screen

This commit is contained in:
toaster 2023-03-15 17:34:49 +00:00
parent 90591942ad
commit 29f17809bf
2 changed files with 4 additions and 4 deletions

View file

@ -1124,7 +1124,6 @@ void M_DrawReplayStartMenu(void);
// Misc menus:
#define LOCATIONSTRING1 "Visit \x83SRB2.ORG/MODS\x80 to get & make addons!"
#define LOCATIONSTRING2 "Visit \x88SRB2.ORG/MODS\x80 to get & make addons!"
void M_DrawAddons(void);
// Challenges menu:

View file

@ -4478,13 +4478,14 @@ void M_DrawAddons(void)
}
if (Playing())
V_DrawCenteredString(BASEVIDWIDTH/2, 5, warningflags, "Adding files mid-game may cause problems.");
V_DrawCenteredString(BASEVIDWIDTH/2, 4, warningflags, "Adding files mid-game may cause problems.");
else
V_DrawCenteredString(BASEVIDWIDTH/2, 5, 0, (recommendedflags == V_SKYMAP ? LOCATIONSTRING2 : LOCATIONSTRING1));
V_DrawCenteredString(BASEVIDWIDTH/2, 4, 0,
LOCATIONSTRING1);
// DRAW MENU
x = currentMenu->x;
y = currentMenu->y + 1;
y = currentMenu->y - 1;
hilicol = V_GetStringColormap(highlightflags)[0];