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Addons menu: Adjust most assetsby a handful of pixels to prevent the loaded indicator from going off the bottom of the screen
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2 changed files with 4 additions and 4 deletions
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@ -1124,7 +1124,6 @@ void M_DrawReplayStartMenu(void);
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// Misc menus:
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#define LOCATIONSTRING1 "Visit \x83SRB2.ORG/MODS\x80 to get & make addons!"
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#define LOCATIONSTRING2 "Visit \x88SRB2.ORG/MODS\x80 to get & make addons!"
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void M_DrawAddons(void);
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// Challenges menu:
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@ -4478,13 +4478,14 @@ void M_DrawAddons(void)
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}
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if (Playing())
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V_DrawCenteredString(BASEVIDWIDTH/2, 5, warningflags, "Adding files mid-game may cause problems.");
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V_DrawCenteredString(BASEVIDWIDTH/2, 4, warningflags, "Adding files mid-game may cause problems.");
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else
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V_DrawCenteredString(BASEVIDWIDTH/2, 5, 0, (recommendedflags == V_SKYMAP ? LOCATIONSTRING2 : LOCATIONSTRING1));
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V_DrawCenteredString(BASEVIDWIDTH/2, 4, 0,
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LOCATIONSTRING1);
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// DRAW MENU
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x = currentMenu->x;
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y = currentMenu->y + 1;
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y = currentMenu->y - 1;
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hilicol = V_GetStringColormap(highlightflags)[0];
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