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WERROR fixes
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2 changed files with 2 additions and 1 deletions
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@ -14199,7 +14199,6 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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// To try and help close this gap, we fudge Ring Box payouts to allow weaker characters
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// better access to things that make them go fast, without changing core handling.
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UINT8 speed = player->kartspeed;
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UINT8 accel = 10-player->kartspeed;
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UINT8 weight = player->kartweight;
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@ -257,6 +257,8 @@ boolean Obj_AllowNextAncientGearSpawn(void)
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void Obj_AncientGearSetup(mobj_t *gear, mapthing_t *mt)
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{
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(void)mt;
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mobj_t *part = gear;
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while ((part = part->hnext))
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{
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