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Shift showping display up a bit
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@ -433,7 +433,7 @@ void SCR_DisplayLocalPing(void)
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UINT32 ping = playerpingtable[consoleplayer]; // consoleplayer's ping is everyone's ping in a splitnetgame :P
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if (cv_showping.value == 1 || (cv_showping.value == 2 && servermaxping && ping > servermaxping)) // only show 2 (warning) if our ping is at a bad level
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{
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INT32 dispy = cv_ticrate.value ? 181 : 190;
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INT32 dispy = cv_ticrate.value ? 180 : 189;
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HU_drawPing(307, dispy, ping, true, V_SNAPTORIGHT | V_SNAPTOBOTTOM);
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}
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}
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