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MT_BATTLECAPSULE: Always play a Starpost sound, even if you're not getting extra timelimit for it, just because the hitconfirm is good seratonin
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1 changed files with 6 additions and 3 deletions
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@ -1604,11 +1604,14 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget
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if (givelife)
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S_StartSound(NULL, sfx_cdfm73);
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}
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else if (timelimitintics)
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else
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{
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S_StartSound(NULL, sfx_s221);
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extratimeintics += 10*TICRATE;
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secretextratime = TICRATE/2;
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if (timelimitintics)
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{
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extratimeintics += 10*TICRATE;
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secretextratime = TICRATE/2;
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}
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}
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}
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break;
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