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K_drawKartHUD: Draw laps if there's 0 laps, because that's more likely to be a testing environment
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1 changed files with 1 additions and 1 deletions
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@ -5280,7 +5280,7 @@ void K_drawKartHUD(void)
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{
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{
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if (gametyperules & GTR_CIRCUIT)
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if (gametyperules & GTR_CIRCUIT)
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{
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{
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if (numlaps > 1)
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if (numlaps != 1)
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{
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{
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K_drawKartLaps();
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K_drawKartLaps();
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gametypeinfoshown = true;
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gametypeinfoshown = true;
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