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Add a shadow to pogospring
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@ -9763,6 +9763,7 @@ static void P_DefaultMobjShadowScale(mobj_t *thing)
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case MT_BLUESPHERE:
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case MT_EMERALD:
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case MT_ITEMCAPSULE:
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case MT_POGOSPRING:
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thing->shadowscale = FRACUNIT/2;
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break;
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case MT_DRIFTCLIP:
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