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Change SPR_NFLT default to superised SPR2_FALL (resolves code side of #382).
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@ -635,7 +635,7 @@ playersprite_t spr2defaults[NUMPLAYERSPRITES] = {
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0, // SPR2_TRNS,
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FF_SPR2SUPER|SPR2_STND, // SPR2_NSTD,
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FF_SPR2SUPER|SPR2_FLT , // SPR2_NFLT,
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FF_SPR2SUPER|SPR2_FALL, // SPR2_NFLT,
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0, // SPR2_NFLY, (will never be referenced unless skin 0 lacks this)
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SPR2_NFLY, // SPR2_NDRL,
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FF_SPR2SUPER|SPR2_STUN, // SPR2_NSTN,
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