Don't interpolate during net lag

This commit is contained in:
Eidolon 2022-05-17 19:57:31 -05:00
parent 11f97049b1
commit 2c36a8cefe
2 changed files with 3 additions and 3 deletions

View file

@ -520,12 +520,12 @@ extern UINT8 hu_redownloadinggamestate;
extern UINT8 adminpassmd5[16];
extern boolean adminpasswordset;
extern boolean hu_stopped;
//
// SRB2Kart
//
extern boolean hu_stopped;
typedef struct rewind_s {
UINT8 savebuffer[(768*1024)];
tic_t leveltime;

View file

@ -828,7 +828,7 @@ void D_SRB2Loop(void)
{
renderdeltatics = FLOAT_TO_FIXED(deltatics);
if (!(paused || P_AutoPause()))
if (!(paused || P_AutoPause()) && !hu_stopped)
{
rendertimefrac = g_time.timefrac;
}