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Double-speed spindash at 0 rings, remove Battle spindash buffs
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parent
ffb0596581
commit
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1 changed files with 11 additions and 2 deletions
13
src/k_kart.c
13
src/k_kart.c
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@ -3026,7 +3026,9 @@ fixed_t K_GetSpindashChargeSpeed(player_t *player)
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// (can be higher than this value when overcharged)
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const fixed_t val = (10*FRACUNIT/277) + (((player->kartspeed + player->kartweight) + 2) * FRACUNIT) / 45;
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return (gametyperules & GTR_CLOSERPLAYERS) ? (4 * val) : val;
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// Old behavior before desperation spindash
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// return (gametyperules & GTR_CLOSERPLAYERS) ? (4 * val) : val;
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return val;
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}
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// sets boostpower, speedboost, accelboost, and handleboost to whatever we need it to be
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@ -9719,8 +9721,11 @@ static void K_KartSpindash(player_t *player)
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{
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fixed_t thrust = FixedMul(player->mo->scale, player->spindash*FRACUNIT/5);
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// Old behavior, before emergency zero-ring spindash
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/*
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if (gametyperules & GTR_CLOSERPLAYERS)
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thrust *= 2;
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*/
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// Give a bit of a boost depending on charge.
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P_InstaThrust(player->mo, player->mo->angle, thrust);
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@ -9793,9 +9798,13 @@ static void K_KartSpindash(player_t *player)
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if ((buttons & (BT_DRIFT|BT_BRAKE)) == (BT_DRIFT|BT_BRAKE))
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{
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UINT8 ringdropframes = 2 + (player->kartspeed + player->kartweight);
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INT16 chargetime = MAXCHARGETIME - ++player->spindash;
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boolean spawnOldEffect = true;
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if (player->rings <= 0) // Use the damn spindash
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player->spindash++; // I am no longer asking
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INT16 chargetime = MAXCHARGETIME - ++player->spindash;
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if (player->spindash >= SPINDASHTHRUSTTIME)
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{
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K_KartSpindashDust(player->mo);
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