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Merge branch 'fix-random-item-retransform' into 'master'
Don't retransform random items (resolves #726) Closes #726 See merge request KartKrew/Kart!1569
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@ -125,6 +125,11 @@ void Obj_RandomItemVisuals(mobj_t *mobj)
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{
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{
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mobj->extravalue1++;
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mobj->extravalue1++;
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// Don't transform stuff that isn't a Ring Box, idiot
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statenum_t boxstate = mobj->state - states;
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if (boxstate >= S_RANDOMITEM1 && boxstate <= S_RANDOMITEM12)
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return;
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if (mobj->extravalue1 == RINGBOX_TIME || specialstageinfo.valid)
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if (mobj->extravalue1 == RINGBOX_TIME || specialstageinfo.valid)
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{
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{
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// Sync the position in RINGBOX and RANDOMITEM animations.
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// Sync the position in RINGBOX and RANDOMITEM animations.
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