Colorize Broly ki to player color

This commit is contained in:
James R 2022-12-14 02:00:56 -08:00
parent 2ec29b2586
commit 2d52e4a047

View file

@ -5226,6 +5226,8 @@ void K_SpawnBrolyKi(mobj_t *source, tic_t duration)
x->height = 0;
P_SetMobjState(x, S_BROLY1);
x->colorized = true;
x->color = source->color;
x->hitlag = 0; // do not copy source hitlag
P_SetScale(x, 64 * mapobjectscale);
@ -8641,6 +8643,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
//player->flashing = 0;
eggsexplode = P_SpawnMobj(player->mo->x, player->mo->y, player->mo->z, MT_SPBEXPLOSION);
eggsexplode->height = 2 * player->mo->height;
eggsexplode->color = player->mo->color;
if (player->eggmanblame >= 0
&& player->eggmanblame < MAXPLAYERS