mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
i_system.c -> cpp, disable mumble
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parent
61a021ce4a
commit
2d614781eb
7 changed files with 48 additions and 15 deletions
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@ -32,6 +32,7 @@
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#include "r_picformats.h"
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#include "r_things.h" // R_Char2Frame
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#include "r_sky.h"
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#include "s_sound.h"
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#include "fastcmp.h"
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#include "lua_script.h" // Reluctantly included for LUA_EvalMath
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#include "d_clisrv.h"
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@ -23,6 +23,7 @@
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#include "k_menu.h" // gametype_cons_t
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#include "r_things.h" // skins
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#include "mserv.h" // cv_advertise
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#include "s_sound.h"
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#include "z_zone.h"
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#include "byteptr.h"
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#include "stun.h"
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@ -24,6 +24,7 @@
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#include "p_local.h"
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#include "p_mobj.h"
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#include "r_textures.h"
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#include "s_sound.h"
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#include "w_wad.h"
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#include "z_zone.h"
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@ -7,6 +7,7 @@
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#include "../i_video.h" // I_UpdateNoBlit
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#include "../m_misc.h" // NUMLOGIP
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#include "../f_finale.h" // g_wipeskiprender
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#include "../s_sound.h"
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menuitem_t PLAY_MP_JoinIP[] =
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{
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@ -30,6 +30,7 @@
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#include "m_cond.h"
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#include "k_kart.h"
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#include "m_random.h"
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#include "s_sound.h"
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#if 0
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#include "k_kart.h" // K_KartResetPlayerColor
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#endif
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@ -7,7 +7,7 @@ target_sources(SRB2SDL2 PRIVATE
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rhi_gl3_core_platform.hpp
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i_threads.c
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i_net.c
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i_system.c
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i_system.cpp
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i_main.cpp
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i_video.cpp
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dosstr.c
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@ -92,6 +92,9 @@ endif()
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target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_MIXER -DSOUND=SOUND_MIXER)
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target_compile_definitions(SRB2SDL2 PRIVATE -DDIRECTFULLSCREEN -DHAVE_SDL)
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# NOMUMBLE till WRITE* macros are fixed for C++ or mumble integration is rewritten
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target_compile_definitions(SRB2SDL2 PRIVATE -DNOMUMBLE)
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#### Installation ####
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if("${CMAKE_SYSTEM_NAME}" MATCHES Darwin)
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install(TARGETS SRB2SDL2
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@ -23,6 +23,8 @@
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/// \file
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/// \brief SRB2 system stuff for SDL
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#include <thread>
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#include <signal.h>
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#ifdef _WIN32
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@ -168,6 +170,8 @@ static char returnWadPath[256];
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#include "../d_net.h"
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#include "../g_game.h"
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#include "../filesrch.h"
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#include "../s_sound.h"
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#include "../core/thread_pool.h"
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#include "endtxt.h"
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#include "sdlmain.h"
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@ -194,6 +198,8 @@ static char returnWadPath[256];
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#include "../byteptr.h"
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#endif
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static std::thread::id g_main_thread_id;
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/** \brief SDL info about joysticks
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*/
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SDLJoyInfo_t JoyInfo[MAXSPLITSCREENPLAYERS];
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@ -423,6 +429,14 @@ static void I_ReportSignal(int num, int coredumped)
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#ifndef NEWSIGNALHANDLER
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FUNCNORETURN static ATTRNORETURN void signal_handler(INT32 num)
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{
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if (g_main_thread_id != std::this_thread::get_id())
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{
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// Do not attempt any sort of recovery if this signal triggers off the main thread
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signal(num, SIG_DFL);
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raise(num);
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exit(-2);
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}
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D_QuitNetGame(); // Fix server freezes
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CL_AbortDownloadResume();
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G_DirtyGameData();
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@ -799,6 +813,8 @@ static inline void I_ShutdownConsole(void){}
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//
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static void I_RegisterSignals (void)
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{
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g_main_thread_id = std::this_thread::get_id();
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#ifdef SIGINT
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signal(SIGINT , quit_handler);
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#endif
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@ -910,7 +926,7 @@ void I_OutputMsg(const char *fmt, ...)
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return;
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}
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ReadConsoleOutputCharacter(co, oldLines, oldLength, coordNextWrite, &bytesWritten);
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ReadConsoleOutputCharacter(co, (LPSTR)oldLines, oldLength, coordNextWrite, &bytesWritten);
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// Move to where we what to print - which is where we would've been,
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// had console input not been in the way,
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@ -1251,7 +1267,8 @@ const char *I_GetJoyName(INT32 joyindex)
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tempname = SDL_JoystickNameForIndex(joyindex);
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if (tempname)
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{
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strncpy(joyname, tempname, 255);
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strncpy(joyname, tempname, 254);
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joyname[254] = 0;
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}
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return joyname;
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@ -1267,7 +1284,7 @@ const char *I_GetJoyName(INT32 joyindex)
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#define DEG2RAD (0.017453292519943295769236907684883l) // TAU/360 or PI/180
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#define MUMBLEUNIT (64.0f) // FRACUNITS in a Meter
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static struct {
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static struct mumble_s {
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#ifdef WINMUMBLE
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UINT32 uiVersion;
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DWORD uiTick;
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@ -1300,7 +1317,7 @@ static void I_SetupMumble(void)
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if (!hMap)
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return;
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mumble = MapViewOfFile(hMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(*mumble));
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mumble = static_cast<mumble_s*>(MapViewOfFile(hMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(*mumble)));
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if (!mumble)
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CloseHandle(hMap);
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#elif defined (HAVE_SHM)
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@ -1587,6 +1604,8 @@ INT32 I_StartupSystem(void)
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#ifdef HAVE_THREADS
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I_start_threads();
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I_AddExitFunc(I_stop_threads);
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I_ThreadPoolInit();
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I_AddExitFunc(I_ThreadPoolShutdown);
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#endif
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I_StartupConsole();
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#ifdef NEWSIGNALHANDLER
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@ -1693,6 +1712,12 @@ void I_Error(const char *error, ...)
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va_list argptr;
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char buffer[8192];
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if (std::this_thread::get_id() != g_main_thread_id)
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{
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// Do not attempt a graceful shutdown. Errors off the main thread are unresolvable.
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exit(-2);
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}
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// recursive error detecting
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if (shutdowning)
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{
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@ -2074,7 +2099,7 @@ const char *I_ClipboardPaste(void)
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*/
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static boolean isWadPathOk(const char *path)
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{
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char *wad3path = malloc(256);
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char *wad3path = static_cast<char*>(malloc(256));
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if (!wad3path)
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return false;
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